Are these tapes broken?

General software. From trouble with the Banyan Tree to OCP Art Studio, post any general software chat here. Could include game challenges...
Post Reply
User avatar
SkoolKid
Manic Miner
Posts: 407
Joined: Wed Nov 15, 2017 3:07 pm

Are these tapes broken?

Post by SkoolKid »

Following on from How to load and run these 128K games?, I now turn my attention to the other games on the FTR (fails to run after LOADing) list:
I can't get any of these working in Fuse or ZEsarUX. Is there a trick to getting any of these to work, or are they just broken?
SkoolKit - disassemble a game today
Pyskool - a remake of Skool Daze and Back to Skool
User avatar
PeterJ
Site Admin
Posts: 6879
Joined: Thu Nov 09, 2017 7:19 pm
Location: Surrey, UK

Re: Are these tapes broken?

Post by PeterJ »

SkoolKid wrote: Tue Oct 24, 2023 7:36 pm Tres en Raya - hangs
The itch.io page suggests this is 16k only:

https://espamatica.itch.io/tres-en-raya

I'm not near a computer to check. Could you give it a go?
User avatar
PeterJ
Site Admin
Posts: 6879
Joined: Thu Nov 09, 2017 7:19 pm
Location: Surrey, UK

Re: Are these tapes broken?

Post by PeterJ »

SkoolKid wrote: Tue Oct 24, 2023 7:36 pm Bolas Diabólicas - Out of memory
It looks like the machine type is wrong. It's a Timex 2068 game.

Image
User avatar
SkoolKid
Manic Miner
Posts: 407
Joined: Wed Nov 15, 2017 3:07 pm

Re: Are these tapes broken?

Post by SkoolKid »

PeterJ wrote: Tue Oct 24, 2023 7:43 pm It looks like the machine type is wrong. It's a Timex 2068 game.
Yep, it works in ZEsarUX in TC2068 mode. I'll recategorise this one (Bolas Diabólicas).
SkoolKit - disassemble a game today
Pyskool - a remake of Skool Daze and Back to Skool
User avatar
SkoolKid
Manic Miner
Posts: 407
Joined: Wed Nov 15, 2017 3:07 pm

Re: Are these tapes broken?

Post by SkoolKid »

PeterJ wrote: Tue Oct 24, 2023 7:40 pm The itch.io page suggests this is 16k only:

https://espamatica.itch.io/tres-en-raya

I'm not near a computer to check. Could you give it a go?
Neither Fuse nor ZEsarUX in 16K mode get anything useful from this tape.
SkoolKit - disassemble a game today
Pyskool - a remake of Skool Daze and Back to Skool
User avatar
PeterJ
Site Admin
Posts: 6879
Joined: Thu Nov 09, 2017 7:19 pm
Location: Surrey, UK

Re: Are these tapes broken?

Post by PeterJ »

@SkoolKid,

Please could you try the file direct from the itch.io page?
User avatar
SkoolKid
Manic Miner
Posts: 407
Joined: Wed Nov 15, 2017 3:07 pm

Re: Are these tapes broken?

Post by SkoolKid »

PeterJ wrote: Tue Oct 24, 2023 8:10 pm @SkoolKid,

Please could you try the file direct from the itch.io page?
I did. It's the same tape as the one on this site.
SkoolKit - disassemble a game today
Pyskool - a remake of Skool Daze and Back to Skool
User avatar
PeterJ
Site Admin
Posts: 6879
Joined: Thu Nov 09, 2017 7:19 pm
Location: Surrey, UK

Re: Are these tapes broken?

Post by PeterJ »

Very strange. If nobody else sorts it before, I will look on my PC in the morning.

Peter
User avatar
Stefan
Manic Miner
Posts: 809
Joined: Mon Nov 13, 2017 9:51 pm
Location: Belgium
Contact:

Re: Are these tapes broken?

Post by Stefan »

The TicTacToe.tap on the itch page works fine, there are differences with the TresEnRaya.tap - the first is that the 27 byte code that ldirs the loading screen to screen memory is using a different source location, however the basic loaders /look/ (I cannot be bothered looking at the 5 byte actual representations of the numbers) the same.

OXO = 24250 (which matches where basic is loading the next code block)
T&R = 25150 (which does not match so shows a screwed up screen)

The TresEnRaya.dsk does work on Fuse with +3 as machine.

-> the T&R tap is botched.
User avatar
Stefan
Manic Miner
Posts: 809
Joined: Mon Nov 13, 2017 9:51 pm
Location: Belgium
Contact:

Re: Are these tapes broken?

Post by Stefan »

Swiss Navy contains insufficient data statements, it is reading data in an outer loop with 6 iterations and an inner loop with 8 iterations, but there are only 6 * 7 elements of integer data:

Image


It is a type in from The Rainbow Book of Basic Programs - a scan with the correct data statements can be found at everygamegoing.com - see page 26:

Image
User avatar
Stefan
Manic Miner
Posts: 809
Joined: Mon Nov 13, 2017 9:51 pm
Location: Belgium
Contact:

Re: Are these tapes broken?

Post by Stefan »

Subbuteo - this rubbish should be removed from the database (IMHO).

A work in progress (?) basic program with no magazine references whatsoever and an author that has produced nothing else....
User avatar
Stefan
Manic Miner
Posts: 809
Joined: Mon Nov 13, 2017 9:51 pm
Location: Belgium
Contact:

Re: Are these tapes broken?

Post by Stefan »

Brexit-game works on Fuse with 128K - hangs with 48k - not sure why.

https://namco.itch.io/brexit-the-final-countdown
This game isn't quite finished but is enough to showcase what football manager-esque games were like.

Written on the 128K Spectrum BASIC (to help quicken the coding process) and is my first Spectrum BASIC game.

Please note: This game needs to be in 128K mode in order to play it - I will update the page if I can see how to get it to run in 48K mode as well.
User avatar
SkoolKid
Manic Miner
Posts: 407
Joined: Wed Nov 15, 2017 3:07 pm

Re: Are these tapes broken?

Post by SkoolKid »

Stefan wrote: Tue Oct 24, 2023 9:32 pm Swiss Navy contains insufficient data statements, it is reading data in an outer loop with 6 iterations and an inner loop with 8 iterations, but there are only 6 * 7 elements of integer data
Well spotted! Here's a tape with fixed DATA statements:

https://skoolkit.ca/tapes/SwissNavy.tap

I'll upload this to the site if someone else tests it successfully.
SkoolKit - disassemble a game today
Pyskool - a remake of Skool Daze and Back to Skool
User avatar
Stefan
Manic Miner
Posts: 809
Joined: Mon Nov 13, 2017 9:51 pm
Location: Belgium
Contact:

Re: Are these tapes broken?

Post by Stefan »

SkoolKid wrote: Tue Oct 24, 2023 9:50 pm I'll upload this to the site if someone else tests it successfully.
I'll pass on this tripe thanks. :lol:
User avatar
PeterJ
Site Admin
Posts: 6879
Joined: Thu Nov 09, 2017 7:19 pm
Location: Surrey, UK

Re: Are these tapes broken?

Post by PeterJ »

Stefan wrote: Tue Oct 24, 2023 9:46 pm Brexit-game works on Fuse with 128K - hangs with 48k - not sure why.

https://namco.itch.io/brexit-the-final-countdown
Under updates on the itch.io page it says
Just a quick one, I've re-coded this onto the 48K Spectrum
I'm not home to test.

https://namco.itch.io/brexit-the-final- ... ick-update

It's up to Einar, but I don't think we should be listing unfinished titles.
User avatar
SkoolKid
Manic Miner
Posts: 407
Joined: Wed Nov 15, 2017 3:07 pm

Re: Are these tapes broken?

Post by SkoolKid »

Stefan wrote: Tue Oct 24, 2023 9:52 pm I'll pass on this tripe thanks. :lol:
Sometimes I wonder whether it would have been wise to have a "no tripe" policy for inclusion in the t2sfiles project, but I'm afraid that ship has sailed. :)
SkoolKit - disassemble a game today
Pyskool - a remake of Skool Daze and Back to Skool
Post Reply