Retro Gamer article about coding for NES
Posted: Fri Jan 05, 2024 3:27 pm
Quite an interesting, in depth read about how it was to code for NES back in the Eighties:
https://www.gamesradar.com/nes-devs-dis ... eneration/
There's a Spectrum/UK connection because it features quotes from people who worked for Rare (Paul Machacek has a couple of games under his belt on the ZX) and shows some of the differences in those two micro worlds.
https://www.gamesradar.com/nes-devs-dis ... eneration/
There's a Spectrum/UK connection because it features quotes from people who worked for Rare (Paul Machacek has a couple of games under his belt on the ZX) and shows some of the differences in those two micro worlds.