druellan wrote: ↑Wed Jan 17, 2024 10:49 am
I can give you access to the spreadsheet if you want to take a look an add notes. The big issue we have is really Aquasquad, that is marked in the ZXDB as MCoder II, but I can't confirm it.
I don't think i can do a lot this time as my method of comparing takes significant time. But i will look into Aquasquad and Tank Command during weekend to see if i can do any conclusion about these titles.
My suggestion is to add a column for sequence line numbering. It will help to restore `timeline' if you sort using any other column and need to add any other new game records a year later. A column with `notes' now contains mainly compiler names with rare real comments like
marenja wrote: ↑Fri Jan 19, 2024 10:29 am
I don't think i can do a lot this time as my method of comparing takes significant time.
But i will look into Aquasquad and Tank Command during weekend to see if i can do any conclusion about these titles.
Yeah, exactly, don't worry about the other titles, there is no way we can manually check all the titles in the Spectrum collection, but for sure we are going to have a few ones that worth to check and see if we can uncover something. Thanks!
My suggestion is to add a column for sequence line numbering. It will help to restore `timeline' if you sort using any other column and need to add any other new game records a year later. A column with `notes' now contains mainly compiler names with rare real comments like
Done! It was not my intention to flag the compiler type, just to note everything I've found in the title that might or might not confirm it is a compiled code. But this way is more clear for others to take a look and contribute.
Hi @Einar Saukas I've found more titles compiled by Super Compilatore - Softwell, I added them to the spreadsheet (near the end), just in case you are also doing the tagging once you add that particular compiler.
Also, I found another local version of the MCoder II, this time from Hungary.
Both games contain mcoder2 library but copyrights are removed. I have compared snapshots of games with mcoder2 snapshot.
Tank Command overwrites compiler messages and copyright with game help text. Probably it is not just obfuscation but a trivial out of memory problem.
Aquasquad overwrites copyright with some binary data.