More ZX Spectrum games by Slowglass team: Zamonarr II and City Defender

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Neil Parsons
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More ZX Spectrum games by Slowglass team: Zamonarr II and City Defender

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In the last update of Spanish page El Trastero Del Spectrum, Alberto Pérez Torres and Manuel Domínguez Zaragoza (Slowglass), the authors of Cyberbig arcade game (see their softlist here) sent two games: Zamonarr II and City Defender. Both programs have been released in two forms: for ZX Spectrum and standalone PC versions which also recreate Spectrum graphics.

Update: I've been testing them and looks like they are still uncomplete.

They are available from here: https://trastero.speccy.org/2024/Slowgl ... wglass.htm

Other games by Slowglass, never finished but recovered in 2005 as playable demos: https://trastero.speccy.org/2005/050805/050805.htm

City Defender:
Image

Zamonarr II:
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Neil Parsons
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Re: More ZX Spectrum games by Slowglass team: Zamonarr II and City Defender

Post by Neil Parsons »

I've found out that both games are the same playable demos rescued in 2005 at the same website (btw: not included in Spectrum Computing yet). PC versions are quite new and need each to be placed, once decomprissed, as indicated:

- The first is that you don't have to place the directory in a place where "Path" has spaces in the name; The sound DLL is old (Windows 95 already used it) and does not accept spaces in the path. If not, the program will be giving errors until you exit the program (Esc key)

- The second is that you have to zoom the size of your Windows character fonts at 100 per cent; If not, you won't see game at full screen.

- And the third: programs work at "FULL HD", that is, 1920x1080. You can put more resolution (it will be seen in a window in the middle of the screen), but not less, because you would also see a piece, as in the case of character fonts.

Thanks to Jose Manuel for advising.
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