Completely off-topic, but me and my wife call the 'inside' of your elbow joint a flange. No idea where it started.
Unnecessary inclusions in games
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- Manic Miner
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Re: Unnecessary inclusions in games
Manic Miner with Physics: https://stephensmith.itch.io/manic-destruction
Re: Unnecessary inclusions in games
And I'm going to assume your stage name was Stuart Pidget.
What was your instrument of choice? Theremin? Comb and paper? Bread Bin with the plastic keyboard bolted on top? Spill the beans.
Spectribution: Dr. Jim's Sinclair computing pages.
Features my own programs, modified type-ins, RZXs, character sets & UDGs, and QL type-ins... so far!
Features my own programs, modified type-ins, RZXs, character sets & UDGs, and QL type-ins... so far!
Re: Unnecessary inclusions in games
What was the point of all those shooting range type sections in Combat School if you take on the final mission barehanded?
Re: Unnecessary inclusions in games
Some games add extra keys to perform actions, when the standard control keys could have done the job. One that comes to mind is Horace and the Spiders.
Good game, but on the third level when you go stomping holes in the web, they could have utilized the down key to stomp a hole. Instead it’s an extra key that is used so it involves some tedious thumb travel.
Good game, but on the third level when you go stomping holes in the web, they could have utilized the down key to stomp a hole. Instead it’s an extra key that is used so it involves some tedious thumb travel.
- ParadigmShifter
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Re: Unnecessary inclusions in games
Halls of the Things was especially bad in that regard with about a bazillion keys (great game though).
Re: Unnecessary inclusions in games
I wish we'd been some bizzare avant garde medieval jazz fusion band, but we were in fact a noisy grunge band. I played guitar and we supported such pop-rock luminaries as Genital Deformities, Excrement of War, Babies with Rabies, Exocet Erection and Entropy
Re: Unnecessary inclusions in games
Talking about unnecessary inclusions, the sword in Hall of the Things was probably the most useless weapon - did anyone ever use it?ParadigmShifter wrote: ↑Tue Feb 13, 2024 11:31 pm Halls of the Things was especially bad in that regard with about a bazillion keys (great game though).
If you got close enough to a Thing to try to use your sword, you'd probably be dead anyway.
My Speccy site: thirdharmoniser.com
- Andre Leao
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Re: Unnecessary inclusions in games
Inclusion of akward keys in Ultimate games, artificially increasing the difficult level. The main reason I never liked the games from this publisher, except for Jetpac and Alien 8.
Re: Unnecessary inclusions in games
Probably done to make the keyboard reading easier (ports, half-rows) rather than to make the game intentionally harder.Andre Leao wrote: ↑Wed Feb 14, 2024 9:36 am Inclusion of akward keys in Ultimate games, artificially increasing the difficult level.
Re: Unnecessary inclusions in games
How about the road bit in Horace Goes Skiing? Yes, it's fun and can be challenging (actually I enjoy it more than the skiing bit). But the game is called 'Horace Goes Skiing' not 'Horace Crosses the Road'.
I'd say possibly the way the character accelerates in Sir Fred, but I guess that with enough practice you would get the hang of it. It's just that in 40 years I still haven't (despite it being one of my favourite games, ever since buying it from Woolworths when I was 13). It makes getting into just the right place to jump extremely hard, in a game that already has enough things that can make life difficult.
I'd say possibly the way the character accelerates in Sir Fred, but I guess that with enough practice you would get the hang of it. It's just that in 40 years I still haven't (despite it being one of my favourite games, ever since buying it from Woolworths when I was 13). It makes getting into just the right place to jump extremely hard, in a game that already has enough things that can make life difficult.
Re: Unnecessary inclusions in games
Haha... but he's going there. It's Horace Goes Skiing, not Horace Skis.
Re: Unnecessary inclusions in games
They had to train you with those guns, but the training left them without any ammo at the time the final mission took place
Also, I really hated that arm wrestling event in Combat School. I think I always failed it when playing with a joystick because you couldn't "cheat" by holding down one direction like you can do with the keyboard in other events. Or maybe that didn't work on keys either in this specific event, don't remember.
Re: Unnecessary inclusions in games
And talking of swords, I will further nominate the sword in Hocus Focus.
If, by some miracle, you can scroll through the menu fast enough to get your sword out and swing it at the guard after setting off one of the traps, it hits the guard, and... you lose your sword, your film, and everything else, just the same as if you had no sword at all.
Then again, it wasn't exactly a Crash Smash.
Spectribution: Dr. Jim's Sinclair computing pages.
Features my own programs, modified type-ins, RZXs, character sets & UDGs, and QL type-ins... so far!
Features my own programs, modified type-ins, RZXs, character sets & UDGs, and QL type-ins... so far!
Re: Unnecessary inclusions in games
I also think I spotted an unnecessary inclusion in Dizzy, but I'm not certain.
inclusion noun (mineralogy) Any material that is trapped inside a mineral during its formation, such as a defect in a precious stone.
inclusion noun (mineralogy) Any material that is trapped inside a mineral during its formation, such as a defect in a precious stone.
Re: Unnecessary inclusions in games
The lawn mowing and coffee machines added a bit of mystery and fun
Re: Unnecessary inclusions in games
The octopus in Starquake.
- ParadigmShifter
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Re: Unnecessary inclusions in games
That's more an Easter Egg I guess he had some spare memory and it shows up if you quit to basic as well.
Re: Unnecessary inclusions in games
The octopus does? I didn't know that.ParadigmShifter wrote: ↑Sat Feb 17, 2024 10:00 pm That's more an Easter Egg I guess he had some spare memory and it shows up if you quit to basic as well.
- ParadigmShifter
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Re: Unnecessary inclusions in games
Nice MSX screenshot of Starquake
Re: Unnecessary inclusions in games
Just goes to show, I have never tried to quit Starquake. 8=)
- ParadigmShifter
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Re: Unnecessary inclusions in games
It was a screen capture from JSSpeccy on this very site so not MSX. Looks like the colours are a bit off though. QAOP emulator was not working at the time.
I don't have an MSX emulator.
JSSpeccy link from here
https://spectrumcomputing.co.uk/playonl ... wnid=30276