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WRX True High Resolution Graphics
Posted: Wed Mar 13, 2024 9:54 pm
by PeterJ
Please could anyone give me a simple overview of this system including programming?
I found a link on the Fruitcake site (scroll to the bottom of the page), but it's dead and not saved on the Wayback machine. Thanks
http://www.fruitcake.plus.com/Sinclair/ ... upport.htm
I'm particularly interested in this title:
https://spectrumcomputing.co.uk/entry/3 ... e_of_Peril
Thanks in advance
Re: WRX True High Resolution Graphics
Posted: Wed Mar 13, 2024 10:22 pm
by +3code
PeterJ wrote: ↑Wed Mar 13, 2024 9:54 pm
I found a link on the Fruitcake site (scroll to the bottom of the page), but it's dead and not saved on the Wayback machine. Thanks
I've found this backup, not sure if helps
http://web.archive.org/web/202011081149 ... torial.htm
Re: WRX True High Resolution Graphics
Posted: Wed Mar 13, 2024 11:13 pm
by 1024MAK
For the game, see also
https://www.sinclairzxworld.com/viewtop ... f=11&t=289
and
https://www.sinclairzxworld.com/viewtop ... f=4&t=1317
For the details on how hires works,
this site is a bit more readable (apart from the ASCII diagrams)
Mark
Re: WRX True High Resolution Graphics
Posted: Fri Mar 15, 2024 10:02 am
by Pobulous
Someone archived Wilf's site and uploaded to Dropbox here:
https://www.dropbox.com/s/ewop992480t9w ... r.zip?dl=0
Re: WRX True High Resolution Graphics
Posted: Fri Mar 15, 2024 10:33 am
by PeterJ
Thanks for all the information everyone.
Re: WRX True High Resolution Graphics
Posted: Sun Mar 31, 2024 1:53 pm
by flange
Another hires system for the ZX81 in this implementation for Forth called ARX, details here..
https://www.sinclairzxworld.com/viewtop ... 995#p54995
Details on the driver itself here...
https://sinclairzxworld.com/viewtopic.p ... 857#p54857