Microhobby Semanal 33-36

General software. From trouble with the Banyan Tree to OCP Art Studio, post any general software chat here. Could include game challenges...
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Juan F. Ramirez
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Re: Microhobby Semanal 33-36

Post by Juan F. Ramirez » Wed Nov 28, 2018 7:01 am

El Bombero (The Firefighter) by Arturo Pérez

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As a firefighter, you must take all the water drums, avoiding fire. If you step on the blue ground fire will appear behind you.

The keys are:

7 - go upstairs and jump
5 - left
6 - go down satirs
8 - right

That's the theory. On the contrary, the practice is it's very difficult to control the character. I can't hardly go upstairs, sometimes keys are late to respond... exasperating!
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Re: Microhobby Semanal 33-36

Post by Juan F. Ramirez » Thu Nov 29, 2018 7:20 am

El Ídolo de Oro (The Golden Idol) by Juan J. Sánchez

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This is one of the most enjoyable BASIC games I've ever come across, a nice adventure in which you take the role of the intrepid adventurer Indiana Jones in his search for the Golden Idol. A deserved 'Seal of Approval' game.

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The three-gates chamber

It's a very looong BASIC list that was published in the issue 33, pages 8, 9 & 10. It took me many days to type it up, but it was worth doing it.

After a nice music intro and nice animations, the game starts. He's inside an ancient temple and must overcome five challenges till reaching his desired treasure: The Golden Idol.

- The three-gates chamber: press a key in the precise moment to avoid the three moving gates crush Indi.
- The liana chamber: similar to the Hunchback liana screen, press a key and grab the liana to reach next chamber.
- The weighing-scales chamber: put the correct weight in kilos (100 kg per weight character) to escape.
- The arrow chamber: press a key in the precise moment to kill the monster and reach the final chamber.
- The final chamber: The Idol chamber. Step on avoiding ember and collect the three keys.

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The weighing-scales chamber

As the magazine says in the description, it's "a really spectacular adventure that will thrill you, we assure you". And that's right. This program is an example of how a limited programming language and a lot of inventiveness can go so far. Enjoyable.

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At last, we got the precious treasure!

A highly recommended game. Try it and share your comments.
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Re: Microhobby Semanal 33-36

Post by djnzx48 » Thu Nov 29, 2018 9:04 am

That Las Llaves is a great idea for a game, and nicely executed too. Although I did find it annoying ending up stuck in the same dead end room again and having to reRUN the program, even when trying to avoid it! I'm sure it would be possible to make a random level generator for it and maybe even add some multicolour.
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Juan F. Ramirez
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Re: Microhobby Semanal 33-36

Post by Juan F. Ramirez » Thu Nov 29, 2018 9:57 am

djnzx48 wrote:
Thu Nov 29, 2018 9:04 am
I'm sure it would be possible to make a random level generator for it and maybe even add some multicolour.
I had thought the same.

There's a cool challenge for you coders! ;)
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Re: Microhobby Semanal 33-36

Post by Juan F. Ramirez » Fri Nov 30, 2018 5:52 pm

Curvas Hipocicloides (Hypocycloid Curves) by Francisco Vila

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Hypocycloid curves were used in an old toy, Spirograph, that maybe some of you remember. So this program is about drawing these kind of curves.

11 parameters (0-10) are displayed on screen (radius, initial X, resolution, ring teeth, wheel teeth, etc). With the keys 6 (down) & 7 (up) you select the parameter and 0 changes it. ENTER starts the drawing. C erase and draw. S saves on tape and Z copy on printer.

Once the drawing is displayed and finished, CAPS + M save and return to menu whereas CAPS + R ignore drawing and return to menu.

You can draw a marvel like this:

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Cute, isn't it?
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Re: Microhobby Semanal 33-36

Post by Juan F. Ramirez » Tue Dec 04, 2018 7:14 am

En Busca del Tesoro (In the search of the treasure) by Gregorio Morel

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Simple game in which you must find a treasure, hidden in an unknown island, by typing the (column,line) coordinates in the map. First of all, you must enter your name.

Certain messages are displayed depending on the distance of your input from the treasure:

Te alejas (you get away)
Vas bien (you go ok)
Templado (mild)
Caliente (hot)
Te quemas (you're burning)

You can also came across cannibals and you are asked for fighting or run ('peleo' o 'corro' should be the answers). There's also a dangeous volcan in eruption or quicksands so in these cases you'll be asked whether go east ('este') or west ('oeste').

Depending on all these answers you could finish the game or continue.

You have 8 attemps to find the treasure.

In general, not a bad game based on a simple concept.
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Re: Microhobby Semanal 33-36

Post by Juan F. Ramirez » Wed Dec 05, 2018 7:11 am

Dominó (Dominoes) by Amador Tenreiro

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A simple dominoes game vs the Spectrum. At first, you'll be asked how many games to play (recommended 5). Then, all your dominoes are displayed and you must select the number of the domino you want to use (0=pass).

Bigger dominoes displayed on screen would have been great, but in the absence of good commercial games (now I don't remember any interesting one) this is what BASIC games are for.
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Re: Microhobby Semanal 33-36

Post by Juan F. Ramirez » Thu Dec 06, 2018 10:52 am

Aeromash by Antonio Torregrosa

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This is a modest try to make a Missile Command clone. You control a sight to shoot planes and destroy their bombs before they reach the land. The keys are I, P, Q, Z and O fire. The program warns you that the cursor must be in L mode. In C mode the controls won't work. A very nice WTF feature. Also, Control your energy and time levels.

It's hard (and strongly slow) to move the sight. The on-screen instructions says if you press the controls + caps shift, they'll go faster (second nice WTF feature).

A hard game that probably will get on your nerves.
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Re: Microhobby Semanal 33-36

Post by PeterJ » Thu Dec 06, 2018 9:40 pm

Juan F. Ramirez wrote:
Wed Nov 28, 2018 7:01 am

That's the theory. On the contrary, the practice is it's very difficult to control the character. I can't hardly go upstairs, sometimes keys are late to respond... exasperating!
You are right @Juan F. Ramirez, this is very frustrating. Sometimes you stand under the stair press '7' and you jump rather than climb. Also you can't see yourself when you are on the stairs!

Thank you for continuing to bring MicroHobby to the English audience though. Its a great read.
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Juan F. Ramirez
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Re: Microhobby Semanal 33-36

Post by Juan F. Ramirez » Thu Dec 06, 2018 10:11 pm

Air Attack by Francisco Villalba

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This is very similar game to Aeromash, reviewed above.

You must destroy an enemy plane that flies from left to right at random heights by controlling a sight with the cursor keys and 0 fire. They're hard keys (5-6-7-8) to be used in this game (at least in a PC keyboard) what makes the game hard and exasperating.
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