Head Over Heels (Next)
Posted: Thu Mar 21, 2024 12:08 pm
I don't think this been mentioned on here so far: Head Over Heels for the Next is out now (for KS2 backers only at the moment, but there will be a boxed version and presumably a paid download)
https://www.rustypixels.uk/product/head ... -ks2-only/
I haven't had played that far through it yet, but my first impressions are positive. When the Kickstarter launched I was expecting a "Head Over Heels 2" co-created with Jon Ritman. This isn't that, and from reading the credits it doesn't look like Jon Ritman has had much involvement sadly. This echoes the first Kickstarter where other old names signed up but didn't deliver for whatever reason.
Anyway, I'm pleased to see that it's not just a bog-standard conversion either. I'd been struggling to see what that would give me that the Amiga version didn't, for instance. They've added quite a lot of new rooms to this version which contain extra collectables. So far a lot of the rooms seem like filler to be honest. Most of them are just connecting rooms without puzzles of their own, but hopefully this will change as I progress through the game and visit different worlds.
There's also an in-game shop where you can trade your extra items for goodies. The ability to buy extra lives is useful but you can't use it to bring one character back to life though, whch is a shame. You just have to remember to buy the extra lives earlier.
The graphics have their own style which is different to the 16-bit releases with less black outlines. I'm torn on which I like better to be honest. Another addition is a game-speed setting. By default it's quite a bit faster than the original, which gives it a different feel and again makes the game worth revisiting, but you can slow it down to regular speed if you prefer.
It's nice to see HoH through fresh eyes. It feels a bit like a Remastered album with a few bonus tracks. I'm looking forward to exploring more to see what else they've added.
https://www.rustypixels.uk/product/head ... -ks2-only/
I haven't had played that far through it yet, but my first impressions are positive. When the Kickstarter launched I was expecting a "Head Over Heels 2" co-created with Jon Ritman. This isn't that, and from reading the credits it doesn't look like Jon Ritman has had much involvement sadly. This echoes the first Kickstarter where other old names signed up but didn't deliver for whatever reason.
Anyway, I'm pleased to see that it's not just a bog-standard conversion either. I'd been struggling to see what that would give me that the Amiga version didn't, for instance. They've added quite a lot of new rooms to this version which contain extra collectables. So far a lot of the rooms seem like filler to be honest. Most of them are just connecting rooms without puzzles of their own, but hopefully this will change as I progress through the game and visit different worlds.
There's also an in-game shop where you can trade your extra items for goodies. The ability to buy extra lives is useful but you can't use it to bring one character back to life though, whch is a shame. You just have to remember to buy the extra lives earlier.
The graphics have their own style which is different to the 16-bit releases with less black outlines. I'm torn on which I like better to be honest. Another addition is a game-speed setting. By default it's quite a bit faster than the original, which gives it a different feel and again makes the game worth revisiting, but you can slow it down to regular speed if you prefer.
It's nice to see HoH through fresh eyes. It feels a bit like a Remastered album with a few bonus tracks. I'm looking forward to exploring more to see what else they've added.