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Dr. Acula

Posted: Fri Mar 29, 2024 12:16 pm
by Andre Leao
Here it the goes, the sequel of Frank N Stein... :)

Note from admin. The authors have requested that you download the latest copy from here. Thanks!

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https://planetasinclair.blogspot.com/20 ... acula.html

Re: Dr. Acula

Posted: Fri Mar 29, 2024 2:49 pm
by DVDfever
Really enjoyed this. Took me a few goes to get the first level right. Did I make it for the second? :D

I wish we'd be told how many levels there are, though, please.


Re: Dr. Acula

Posted: Fri Mar 29, 2024 3:25 pm
by pavero
I would say 50 levels as the original title.

Re: Dr. Acula

Posted: Fri Mar 29, 2024 4:00 pm
by Lee P
I love Frank N. Stein and this is a great "remix", although I haven't made it off level 2 yet. (Took me long enough to work out how to dodge the snake)

Re: Dr. Acula

Posted: Fri Mar 29, 2024 4:42 pm
by Lee P
Ok let's start the high score challenge. Not tried Play-Hard mode yet.

(Ummm... there was supposed to be an image there! High 147, level 6.)

Re: Dr. Acula

Posted: Fri Mar 29, 2024 5:21 pm
by Lee Bee
Beautiful game. I can't get enough of spooky Speccy games :-)

Re: Dr. Acula

Posted: Fri Mar 29, 2024 6:47 pm
by Andre Leao
Level 15 at the moment (saving the game, of course). I'm loving the game...

Re: Dr. Acula

Posted: Fri Mar 29, 2024 8:53 pm
by Lee P
I didn't realise it was set to Hard mode automatically. I tried on Easy but didn't find it that much easier.

I keep dying on level 6 so might have to start saving my progress too.

Re: Dr. Acula

Posted: Fri Mar 29, 2024 10:54 pm
by hitm4n
Fantastic

Re: Dr. Acula

Posted: Sat Mar 30, 2024 11:55 am
by Juan F. Ramirez
Lovely game!

Re: Dr. Acula

Posted: Sat Mar 30, 2024 2:09 pm
by Einar Saukas
Note from admin. The authors have requested that you download the latest copy from here. Thanks!

There was a bug that made the game freeze in level 42.

I reported it to Colin that immediately released a fix. Please re-download the game, either from his site or directly here:

https://spectrumcomputing.co.uk/entry/3 ... m/Dr_Acula

Re: Dr. Acula

Posted: Sat Mar 30, 2024 2:41 pm
by R-Tape
Brilliant! It's 1984 again, minus the sprite flicker :dance

Re: Dr. Acula

Posted: Sat Mar 30, 2024 2:52 pm
by Andre Leao
Yes, it's freezing here. Anyway, wonderful game, it makes me feel it's 1984 again!


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Re: Dr. Acula

Posted: Sat Mar 30, 2024 3:32 pm
by Einar Saukas
Lee P wrote: Fri Mar 29, 2024 8:53 pm I didn't realise it was set to Hard mode automatically. I tried on Easy but didn't find it that much easier.
Easy level gives you a little more time, and it flashes the next coffin piece that you need to pick up.

Re: Dr. Acula

Posted: Sat Mar 30, 2024 3:57 pm
by Andre Leao
I was also playing on the hard level and din't notice

Re: Dr. Acula

Posted: Sat Mar 30, 2024 4:46 pm
by cmal
Great game! Thanks for sharing. I never knew Frank N Stein BITD and tried it once recently. This game is giving me a need to revisit it.
Made it to level 2 in hard mode, accidentally.

Re: Dr. Acula

Posted: Sat Mar 30, 2024 9:09 pm
by Lee P
Einar Saukas wrote: Sat Mar 30, 2024 2:09 pm There was a bug that made the game freeze in level 42.
I was playing the game until The Sun Goes Down, but I'm in Hot Water now, I don't want to Take A Look at it ever again, It's Over for me.

Re: Dr. Acula

Posted: Sat Mar 30, 2024 10:19 pm
by jpnz
Note from admin. The authors have requested that you download the latest copy from here. Thanks!
Einar Saukas wrote: Sat Mar 30, 2024 2:09 pm There was a bug that made the game freeze in level 42.

I reported it to Colin that immediately released a fix.
On the Menu Screen press V to see the version:

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Re: Dr. Acula

Posted: Mon Apr 01, 2024 11:51 am
by Einar Saukas
Note from admin. The authors have requested that you download the latest copy from here. Thanks!

Another bug: level 45 could not be completed due to a dead-end.

I reported it to Colin, that released another fix. Please download version 1.03R from the link above (Text edited by admin)

Re: Dr. Acula

Posted: Mon Apr 01, 2024 11:41 pm
by Einar Saukas
There's one final change, this time to improve layout of level 49. Although it didn't prevent from completing the game, thus there's no need to start it all over again if you already had version 1.03R...

Otherwise you can download the final version 1.04R from Colin's site.

Re: Dr. Acula

Posted: Tue Apr 02, 2024 7:25 am
by sludge
Was the original 80's game part written in BASIC?

Re: Dr. Acula

Posted: Tue Apr 02, 2024 7:29 am
by uglifruit
sludge wrote: Tue Apr 02, 2024 7:25 am Was the original 80's game part written in BASIC?
Original Frank N Stein had some compiled BASIC, but the rebooted version (and Dr.Acula) don't. I actually asked Colin about that here:
https://www.rgcd.co.uk/2011/10/frank-n-stein-re-booted-zx-spectrum.html

Re: Dr. Acula

Posted: Tue Apr 02, 2024 9:22 am
by sludge
Thanks for the link.

Re: Dr. Acula

Posted: Tue Apr 02, 2024 11:08 am
by Joefish
I do love that loading screen. It makes that big cartoon style look so effortless! I mean, you can clearly see the colours are restricted to the Spectrum's simple palette, but you have to look really hard to find even a hint of the artist struggling with attribute placement.

Re: Dr. Acula

Posted: Tue Apr 02, 2024 7:28 pm
by ColinStewart
Joefish wrote: Tue Apr 02, 2024 11:08 am I do love that loading screen. It makes that big cartoon style look so effortless! I mean, you can clearly see the colours are restricted to the Spectrum's simple palette, but you have to look really hard to find even a hint of the artist struggling with attribute placement.
I love it too, it was created by illustrator and artist Mark Harrison who couldn't have done a better job, it compliments my game perfectly.
You can see more of his brilliant work here https://zxart.ee/eng/authors/m/mch1 and catch up with him on Instagram @artbymch.uk https://www.instagram.com/artbymch.uk