Games with working clocks in them
Posted: Thu Apr 11, 2024 12:46 pm
Theres lots of games with an in-game timer, usually shown on the GUI in text, to provide a reason for the player to get a move on before the game ends at midnight, or something like that. EG JSW or Sherlock, among many others.
However the otherwise unremarkable Grumpy Gumphrey Supersleuth has a neat feature that the time is also presented as working clocks in game, rather than just being static images. Were there any other games that did this?
I suppose The Great Escape changed the background depending on it being night or day, but its the actual time being shown in game I'm interested in.
However the otherwise unremarkable Grumpy Gumphrey Supersleuth has a neat feature that the time is also presented as working clocks in game, rather than just being static images. Were there any other games that did this?
I suppose The Great Escape changed the background depending on it being night or day, but its the actual time being shown in game I'm interested in.