Retro Virtual Machine 2.0 beta 1 released

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zxwanderer
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Re: Retro Virtual Machine 2.0 beta 1 released

Post by zxwanderer » Mon Dec 24, 2018 5:08 pm

Nice work, thank you for pretty emulator!
Waiting for kempston mouse emulation ;)
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jcgamestoy
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Re: Retro Virtual Machine 2.0 beta 1 released

Post by jcgamestoy » Mon Dec 24, 2018 6:07 pm

zxwanderer wrote:
Mon Dec 24, 2018 5:08 pm
Nice work, thank you for pretty emulator!
Waiting for kempston mouse emulation ;)
it has kempston mouse emulation ;) Add the device in the devices panel, then press ALT+M (CMD+M in mac) to capture or release the mouse
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zxwanderer
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Re: Retro Virtual Machine 2.0 beta 1 released

Post by zxwanderer » Mon Dec 24, 2018 7:06 pm

jcgamestoy wrote:
Mon Dec 24, 2018 6:07 pm
it has kempston mouse emulation ;) Add the device in the devices panel, then press ALT+M (CMD+M in mac) to capture or release the mouse
Wow, yes! CMD+M is worked for ZX-Uno. Perfect! Thank you again! :D
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g0blinish
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Re: Retro Virtual Machine 2.0 beta 1 released

Post by g0blinish » Wed Dec 26, 2018 5:11 am

Didn't found Pentagon128(Russian clone) at list machines.
can you add assembler?

Then I choose Debugger, app crached after i click CPU. Well, it is beta.
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Magnus
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Re: Retro Virtual Machine 2.0 beta 1 released

Post by Magnus » Sun Jan 06, 2019 6:56 pm

Great work, very nice GUI with an impressive attention to detail! I saw this a couple of years ago on OSX and look forward to playing with it on my Windows machine. Strangely, the emulator window freezes on my external display which is connected via DisplayLink. I guess there is some driver incompatibility. Hmm, it actually wakes up when I close the laptop lid, so I'll be all right :).
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druellan
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Re: Retro Virtual Machine 2.0 beta 1 released

Post by druellan » Mon Jan 07, 2019 11:11 am

g0blinish wrote:
Wed Dec 26, 2018 5:11 am
Didn't found Pentagon128(Russian clone) at list machines.
You can emulate them via the ZXUNO emulation for now. Just fire a ZXUNO virtual machine, create a new SD virtual card and drag & drop any TRD. A bit complex but works.
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jcgamestoy
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Re: Retro Virtual Machine 2.0 beta 1 released

Post by jcgamestoy » Wed Jan 09, 2019 7:57 pm

New version released with a lot of bug fixed:

Change Log:

https://www.retrovirtualmachine.org/boo ... gelog.html

Download from:

https://www.retrovirtualmachine.org
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Turtle_Quality
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Re: Retro Virtual Machine 2.0 beta 1 released

Post by Turtle_Quality » Thu Jan 10, 2019 2:29 pm

It's looking very good.

Just noticed the developer mode. Although it has help commands, would be nice to get some more info on using the assembler, i guess that's coming later.
I was just thinking yesterday that it would be excellent if an emulator with monitor debugger could show us exactly where the raster is while single stepping or using breakpoints, to understand screen timing in our code. Is that what the menu below the emulation screen is going to do ? (last frame/raster/raster & previous...)

Keep up the good work
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Joefish
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Re: Retro Virtual Machine 2.0 beta 1 released

Post by Joefish » Thu Jan 10, 2019 4:49 pm

Also to be able to view the 128K Shadow Screen - and ideally in a separate window so you can have both screens at the same time on separate monitors... :mrgreen:
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Turtle_Quality
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Re: Retro Virtual Machine 2.0 beta 1 released

Post by Turtle_Quality » Fri Jan 18, 2019 7:49 pm

To answer my own question about the assembler, found the following on the RVM Site today

RVMv2 Also features a powerful integrated z80 assembler. You can compile your own programs from the debugger terminal.
The assembler uses LUA as "meta-language".
The "Programming Guide with RVMv2 Beta1" will soon be available.
Be warned that the development environment will change a lot in future versions.
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