Page 1 of 1

Maze Rage

Posted: Sat Oct 26, 2019 1:06 am
by Andre Leao

Re: Maze Rage

Posted: Sat Oct 26, 2019 12:35 pm
by R-Tape
Nice little game.

Small correction Andre: it's 128K only. I think it's something to do with AGDX because there's no AY music.

I tried but put it together with the loading screen, but there's some weird stuff going on. I thought I got it working but then realised that no swirls appeared first time around (after game over they appeared upon restart).

Re: Maze Rage

Posted: Sat Oct 26, 2019 12:49 pm
by R-Tape
Ah! I think I sorted it—seems to be working okay now.

I've put some download links below (hope that's okay with the author). If it works could someone let the John Davies know?

128K TAP with loading screen

Zipped with loading screen

Re: Maze Rage

Posted: Sat Oct 26, 2019 1:30 pm
by Ralf
When you say "mini" or "little" I guess you means the size of graphics ;)

The game takes 33 kB of memory. It's a standard full size Spectrum game.

Re: Maze Rage

Posted: Sat Oct 26, 2019 1:36 pm
by R-Tape
Ralf wrote: Sat Oct 26, 2019 1:30 pm When you say "mini" or "little" I guess you means the size of graphics ;)

The game takes 33 kB of memory. It's a standard full size Spectrum game.
I assume Andre was referring to the fact it was made with AGDX Mini+, I on the other hand, wasn't really thinking when I said "little"!

(Due to the nature of AGD, even the smallest AGD game isn't going to give a very small code block though)

Re: Maze Rage

Posted: Sun Oct 27, 2019 7:07 am
by abelenki
actually, the title of the game is Mage Rage, not Maze.

Re: Maze Rage

Posted: Sun Oct 27, 2019 8:42 am
by Andre Leao
abelenki wrote: Sun Oct 27, 2019 7:07 am actually, the title of the game is Mage Rage, not Maze.
LOL, you're right. Can't update it now

Re: Maze Rage

Posted: Sun Oct 27, 2019 8:43 am
by Andre Leao
Yep, mini in graphics and because the game does not take to long until completed :)