Introduce yourself!

Introduce yourself. Pimp your website, competition, event or other activity here, as long as it's Spectrum related.
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Turtle_Quality
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Posts: 3
Joined: Fri Dec 07, 2018 10:19 pm

Re: Introduce yourself!

Post by Turtle_Quality » Sat Dec 08, 2018 12:15 am

Einar Saukas wrote:
Fri Dec 07, 2018 11:29 pm
Nice story :)

Please tell us your full name, so we can add missing author information in the Mazeball entry at https://spectrumcomputing.co.uk/index.p ... 6&id=15606
Thomas Quillin

Mazeball was a complete ripoff of a game I played on a BBC computer which annoyingly addictive. I went home and got the game running in about 10 minutes (well it was a very simple game). Then I spent about 4 hours writing sound effects, there was quite a nice one if you get a high score, and a better one if you fail to get a high score. It's entirely compiled basic.

I got none of the royalties promised by Wildest Dreams, apparently the founder ran off with cash he'd borrowed to setup the business.
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Ast A. Moore
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Re: Introduce yourself!

Post by Ast A. Moore » Sat Dec 08, 2018 12:21 am

Turtle_Quality wrote:
Fri Dec 07, 2018 11:03 pm
They had about 130 bytes spare when my code was about 200, and I spent a couple of weeks reducing the code when I should have been doing homework . . .
My kind of guy!

Welcome to the forums, Thomas!

Image
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Every man should plant a tree, build a house, and write a ZX Spectrum game.

Author of A Yankee in Iraq, a 50 fps shoot-’em-up—the first game to utilize the floating bus on the +2A/+3,
and zasm Z80 Assembler syntax highlighter.

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Ivanzx
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Joined: Tue Nov 14, 2017 9:51 am

Re: Introduce yourself!

Post by Ivanzx » Sat Dec 08, 2018 9:02 pm

Turtle_Quality wrote:
Fri Dec 07, 2018 11:03 pm
Hi,
I'm Thomas. I had been doing some simple games programming as a 15 year old on friends' ZX81s and Acorn Atoms (both 1k), and was hoping to get my own computer -maybe a VIC20. Then at a computer show in April 1982 , at a crowded Sinclair stand, Clive announced the ZX Spectrum. As the flashbulbs popped and reporters asked questions about it, a spotty 15 year old shouted "What's the keyboard like ?" Clive stretches over the tables around the stand, I stretch through the crowd, to prod those rubbery keys. Late that night I persuaded my dad to loan me a massive £175 and I phoned in an order on the Sinclair hotline.

I don't remember how long it took to arrive, 6 or 8 weeks maybe, but I still got it before many of the major software houses had one. I remember being at a show in August asking ... maybe it was Quicksilver... if they would bring out Centipede because I was struggling to write my own version in basic, but they just wanted to buy my precious Spectrum from me - no way !

I got the PSS compiler by hacking it out of Light Cycles, and liked writing noisy games with nested for next loops and out commands. Sent some in for a PSS Compiler competition including a nice lunar lander (with a sprite routine written in assembly with the Spectrum manual and poke commands) and a crappy but extremely noisy game called Mazeball, that got picked up by PSS related company Wildest Dreams. You can still find Mazeball in the archives but sadly my lunar lander is lost to time. Earlier this year I tracked down my first cassette copy of Mazeball

I'd also written a short compress / decompress routine in assembly, and when I went to buy a Multiface from Romantic Robot in Kilburn, I asked if they compressed data before they dumped it all to tape. Apparently they hadn't thought of that. I offered my code for a free Multiface. They had about 130 bytes spare when my code was about 200, and I spent a couple of weeks reducing the code when I should have been doing homework, and got my free Multiface worth £40. Which went on to sell countless numbers on Spectrum then Amstrad, but I had geek cred.

So now I'm trying to push the grey cells, try to recreate that sprite code, and squeeze out an excessively noisy puzzle game - I was so taken with Sega Columns in 1990 I went home and wrote one on my Sam Coupe. Then maybe back to lunar lander.
Its always interesting to have people that were in the industry in the 80s, and also interesting to hear the stories behind them!

By the way, have you thought about remaking Mazeball in the Spectrum? There is now a compo that may interest you ;) !

http://zx-dev-mia-remakes.proboards.com/
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Turtle_Quality
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Joined: Fri Dec 07, 2018 10:19 pm

Re: Introduce yourself!

Post by Turtle_Quality » Mon Dec 10, 2018 7:04 pm

Ivanzx wrote:
Sat Dec 08, 2018 9:02 pm

Its always interesting to have people that were in the industry in the 80s, and also interesting to hear the stories behind them!

By the way, have you thought about remaking Mazeball in the Spectrum? There is now a compo that may interest you ;) !

http://zx-dev-mia-remakes.proboards.com/
Thanks Ivan ZX

I never really considered myself "in the industry", just knew a few people who were... Now if I'd got past that interview at Bubble Bus in '84 ...

On a Mazeball remake, to be fair the game looks tedious now, I'd have to find a way to make it interesting to play. There's a few Atari VCS games I'd love to remake in expanded Spectrum format - Combat, Adventure, Maze Craze, Warlords.. I still play those with my 8 year old son (except Warlords, searching for a paddle alternative). What I love about these and many Spectrum games is that playability is the core not flashy graphics.
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oblo
Berk
Posts: 16
Joined: Mon Dec 10, 2018 9:24 pm

Re: Introduce yourself!

Post by oblo » Mon Dec 10, 2018 9:35 pm

Greetings from Spain!

Long-time ZX Spectrum user, I started borrowing/using 48ks from friends/school and learning from programming books that were on the public library, until I could afford a +2A. Since then, I like to "mess" with anything about our speccys (gaming, harware and software) but after all this time I still considered myself a "seasoned amateur", mainly because I barely can read assembler :roll:

I discovered yesterday this forum so I decide to register to share what I can and to ask what I (still) don't know. Anyway, here are a few links with some of the games I developed until now:

O-trix
O-cman
2x1 Depthcharge/Escape
O-Puzz Attack!

... and in a few days I hope to release a new one :)

Later!
2 x

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Juan F. Ramirez
Dynamite Dan
Posts: 1185
Joined: Tue Nov 14, 2017 6:55 am
Location: Málaga, Spain

Re: Introduce yourself!

Post by Juan F. Ramirez » Mon Dec 10, 2018 9:46 pm

¡Bienvenido, oblo! 😃
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Ivanzx
Site Admin
Posts: 133
Joined: Tue Nov 14, 2017 9:51 am

Re: Introduce yourself!

Post by Ivanzx » Mon Dec 10, 2018 10:08 pm

oblo wrote:
Mon Dec 10, 2018 9:35 pm
Greetings from Spain!

Long-time ZX Spectrum user, I started borrowing/using 48ks from friends/school and learning from programming books that were on the public library, until I could afford a +2A. Since then, I like to "mess" with anything about our speccys (gaming, harware and software) but after all this time I still considered myself a "seasoned amateur", mainly because I barely can read assembler :roll:

I discovered yesterday this forum so I decide to register to share what I can and to ask what I (still) don't know. Anyway, here are a few links with some of the games I developed until now:

O-trix
O-cman
2x1 Depthcharge/Escape
O-Puzz Attack!

... and in a few days I hope to release a new one :)

Later!
Welcome here too, Oblo! Looking forward to seeing your new game! ;)

It is a pleasure to have more Spectrum classic members over here :)
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Ast A. Moore
Manic Miner
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Joined: Mon Nov 13, 2017 3:16 pm

Re: Introduce yourself!

Post by Ast A. Moore » Mon Dec 10, 2018 10:22 pm

oblo wrote:
Mon Dec 10, 2018 9:35 pm
Greetings from Spain!
Hey, @oblo! Fancy seeing you here. Welcome!
0 x
Every man should plant a tree, build a house, and write a ZX Spectrum game.

Author of A Yankee in Iraq, a 50 fps shoot-’em-up—the first game to utilize the floating bus on the +2A/+3,
and zasm Z80 Assembler syntax highlighter.

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PeterJ
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Posts: 846
Joined: Thu Nov 09, 2017 7:19 pm
Location: Surrey, UK

Re: Introduce yourself!

Post by PeterJ » Tue Dec 11, 2018 7:19 pm

Welcome @@oblo

Just to let you know that the first two games are available on the main Spectrum Computing website without the need to go elsewhere:

https://spectrumcomputing.co.uk/index.p ... l_id=15743

I'm sure @R-Tape will add the other two, if that is OK with you?
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oblo
Berk
Posts: 16
Joined: Mon Dec 10, 2018 9:24 pm

Re: Introduce yourself!

Post by oblo » Tue Dec 11, 2018 7:59 pm

PeterJ wrote:
Tue Dec 11, 2018 7:19 pm
Welcome @@oblo

Just to let you know that the first two games are available on the main Spectrum Computing website without the need to go elsewhere:

https://spectrumcomputing.co.uk/index.p ... l_id=15743

I'm sure @R-Tape will add the other two, if that is OK with you?
Of course, no problem at all and thanks for the link.
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