Page 1 of 1

New Game - Springbot

Posted: Wed Mar 04, 2020 4:53 pm
by presuminged
I'm looking for people to play-test my new game for the 48k Spectrum - Springbot - Mars Attack! If you could report any bugs or just give me general feedback that would be great. My main worry is that the game is too easy / difficult or that I've overlooked something game-breaking.

The game is set on a mining facility on the planet Mars which has been invaded by hostile aliens. The aim of the game is to collect fuel cells to power up the reactor, cause an explosion to destroy all the invaders, and then escape back to the ship.

Collect keys to open doors

Pick up gems for bonus points

Website address / Credits - www.andy-farrell.co.uk/springbot/ (under construction)

You can download the .tap file here -

www.andy-farrell.co.uk/springbot/SBOT1.2.zip

Image

Re: New Game - Springbot

Posted: Wed Mar 04, 2020 5:23 pm
by stupidget
My first thought was how smooth it looks. The animation on the characters is excellent. I've only done a few screens but will have another look tomorrow.

Any plans to do a 128k version with AY tunes and sound effects?

Re: New Game - Springbot

Posted: Wed Mar 04, 2020 6:45 pm
by presuminged
Thanks for the feedback!

'Any plans to do a 128k version with AY tunes and sound effects?'

Absolutely, I just wanted to get the 48K version out there to see what kind of response it got.

Re: New Game - Springbot

Posted: Wed Mar 04, 2020 6:59 pm
by Alessandro
Hi Andy,

congratulations on your first game, and thank you for the mention :D

The game looks very nice, I would be pleased to assist you further should you like to create an enhanced 128K version.

Re: New Game - Springbot

Posted: Wed Mar 04, 2020 7:38 pm
by R-Tape
Very nice. Looks good, plays good and pretty advanced. This isn't your first game is it?

I thought it wasn't AGD at first, because some of the scenery is redrawn, hiding the AGD XOR. Nice touch.

Re: New Game - Springbot

Posted: Wed Mar 04, 2020 8:37 pm
by Andre Leao
Very nice, it reminds me Foggy's Quest... :)

Re: New Game - Springbot

Posted: Wed Mar 04, 2020 8:48 pm
by presuminged
R-Tape wrote: Wed Mar 04, 2020 7:38 pm Very nice. Looks good, plays good and pretty advanced. This isn't your first game is it?

I thought it wasn't AGD at first, because some of the scenery is redrawn, hiding the AGD XOR. Nice touch.
Thanks! It's my first Spectrum game. I wrote a couple of games for the Commodore Amiga in the '90s using AMOS language. One was a Tetris clone and the other was a vertical shooter. Both sadly lost in the mists of time :(

Re: New Game - Springbot

Posted: Wed Mar 04, 2020 8:58 pm
by Andre Leao
Level of difficult is just about right.

Re: New Game - Springbot

Posted: Wed Mar 04, 2020 9:02 pm
by DouglasReynholm
Beautiful, clean graphic style, looks great.

Re: New Game - Springbot

Posted: Wed Mar 04, 2020 11:06 pm
by druellan
Wow, this looks very nice! Love the use of bright 1/0 on the elements, and overall the game reminds me of Starquake.
I like the difficulty, it allows me to explore the map without too much trouble.

Regarding bugs, seems that Springbot likes to do some levitation around the lifts :D Looks like a limitation of the engine more than something you can fix, but well, it is there.

Image

Re: New Game - Springbot

Posted: Thu Mar 05, 2020 7:22 pm
by Andre Leao
druellan wrote: Wed Mar 04, 2020 11:06 pm
Regarding bugs, seems that Springbot likes to do some levitation around the lifts :D Looks like a limitation of the engine more than something you can fix, but well, it is there.

Image
It seems there are some hiiden blocks there...

Re: New Game - Springbot

Posted: Thu Mar 05, 2020 8:10 pm
by R-Tape
presuminged wrote: Wed Mar 04, 2020 4:53 pm I'm looking for people to play-test my new game for the 48k Spectrum - Springbot - Mars Attack! If you could report any bugs or just give me general feedback that would be great. My main worry is that the game is too easy / difficult or that I've overlooked something game-breaking.
Completed! Good fun that.
Spoiler
Image
The difficulty level is fine. Though I can't see many (or any?) people playing it through on 3 lives, but then most people use POKEs or snapshots these days.

I didn't spot any bugs (there probably is some workaround for the levitation thing, but I don't think it would be worth it). I struggled a bit with the screen where you have to jump across the hanging bars, but working it out is part of the challenge. At first I wondered if those really cool rotating cubes were moving platforms—deadly from below, platform from above—of course I was wrong!

Basically it's great as it is. Looking forward to your next game.

Re: New Game - Springbot

Posted: Thu Mar 05, 2020 8:32 pm
by Andre Leao
Yes, game is perfect like that. Also completed it, review released during the weekend...

Re: New Game - Springbot

Posted: Thu Mar 05, 2020 8:42 pm
by presuminged
Wow guys, thanks for the great feedback!

Re: New Game - Springbot

Posted: Fri Mar 06, 2020 12:00 am
by Manu128k
I've played it for 20 minutes and it has been a pleasant experience so far. Difficulty is ok, I feel there is not many more screens to pass from where I die. Maybe tomorrow I get better.

I like the main character, it reminds me of a Bubble Bobble baddie, and the screens are well drawn. A fine piece of game indeed.

Thanks for sharing this! :P

Re: New Game - Springbot

Posted: Sat Mar 07, 2020 7:17 pm
by presuminged
The feedback I've been getting is that maybe you need more lives to finish it without saving snapshots.

Here is the latest version which has 3 extra life pickups dotted around the map.

http://www.andy-farrell.co.uk/springbot/SBOT1.3.zip

Re: New Game - Springbot

Posted: Sat Mar 07, 2020 8:25 pm
by R-Tape
presuminged wrote: Sat Mar 07, 2020 7:17 pm The feedback I've been getting is that maybe you need more lives to finish it without saving snapshots.

Here is the latest version which has 3 extra life pickups dotted around the map.

http://www.andy-farrell.co.uk/springbot/SBOT1.3.zip
Sounds good to me. 3 lives with 3 extras, or 5 lives total, would bring it in-line with some of the fairer oldschool games.

For interest, how many lives do you need to finish it? The author is usually by far the best player.

Re: New Game - Springbot

Posted: Sat Mar 07, 2020 8:34 pm
by presuminged
I've completed the game on 3 lives before but not collected all the gems. I tried to play a perfect game tonight in the latest version and failed twice!