Crikey o'blimey! That's going to blow the we-never-saw-it version into a patch of Japanese knotweed the size of UY Scuti.
Checkmate, people who try to sell copies of the original that may or may not be real for £10k!
A game to port to... to make for... ZX Spectrum ?
Re: A game to port to... to make for... ZX Spectrum ?
Spectribution: Dr. Jim's Sinclair computing pages.
Features my own programs, modified type-ins, RZXs, character sets & UDGs, and QL type-ins... so far!
Features my own programs, modified type-ins, RZXs, character sets & UDGs, and QL type-ins... so far!
Re: A game to port to... to make for... ZX Spectrum ?
If I may ask, how are you going to scroll the background?
Looking at the graphics, it will be hard to do smooth scrolling with them without some serious colour clash.
So will it be 8 pixels scroll? Or flip screen game? Or something else?
Looking at the graphics, it will be hard to do smooth scrolling with them without some serious colour clash.
So will it be 8 pixels scroll? Or flip screen game? Or something else?
Re: A game to port to... to make for... ZX Spectrum ?
How are things progressing on this?majikeyric wrote: ↑Thu Jun 04, 2020 2:38 pm I wanted to let you know that things are progressing very well