ZX HSC Round 2 - Cannonball / PSSST / Flappy Bird ZX

General software. From trouble with the Banyan Tree to OCP Art Studio, post any general software chat here. Could include game challenges...
User avatar
Mousey
Berk
Posts: 44
Joined: Sun Jul 19, 2020 10:05 pm
Location: Southampton, UK

Re: ZX HSC Round 2 - Cannonball / PSSST / Flappy Bird ZX

Post by Mousey »

akeley wrote:
Sun Aug 02, 2020 12:59 pm
So if somebody wants to "win" the whole thing, yeah, it's probably advised to try and participate in all the rounds. Otherwise anybody is welcome to play any game the want when they want. Hope you will come back for at least some of the later rounds :)
Good point akeley, and maybe I'm approaching this all wrong. Part of my problem is that I tend to be a bit of an "all or nothing" kind of guy, so if I'm playing a game to get a high score then I'll put a lot of effort into that endeavour, even if I'm not particularly enjoying it. I guess I'm guilty of not applying rule 5 and letting my competitive spirit get the better of me, rather than sticking to the fun part of it.
Alessandro wrote:
Sun Aug 02, 2020 1:02 pm
Why not having a go at them then? Even a "placeholder" score is better than nothing
This also made me think, and you're right. If I don't like the game then it'll only take a few minutes to get a basic score and then I can focus my efforts on the games I do enjoy.

So thanks guys, you've made me reconsider and I'll still join in. But enough of my nonsense - I'm sorry to have slightly derailed this thread, so let's get some scores posted!
3 x

User avatar
Mousey
Berk
Posts: 44
Joined: Sun Jul 19, 2020 10:05 pm
Location: Southampton, UK

Re: ZX HSC Round 2 - Cannonball / PSSST / Flappy Bird ZX

Post by Mousey »

R-Tape wrote:
Sun Aug 02, 2020 1:43 pm
If this round's mix is too metronomic for some, especially following on from Nohzdyve, I'd be perfectly happy to defer or drop my flappy bird zx (or donate the choice to @Mousey if that made any difference?)
I really appreciate your post R-Tape (I also like your use of the word metronomic... I'll have to steal that for my future use!) but as I said in my last post I'm just being silly, so I'll adjust my attitude accordingly. :)
0 x

User avatar
Pegaz
Manic Miner
Posts: 493
Joined: Mon Nov 13, 2017 1:44 pm

Re: ZX HSC Round 2 - Cannonball / PSSST / Flappy Bird ZX

Post by Pegaz »

akeley wrote:
Sun Aug 02, 2020 1:42 pm
Pegaz wrote:
Sun Aug 02, 2020 1:35 pm
If you stay on the first level, you can have as many points as you want or until you give up due to exhaustion. ;)
I think we need another game, as a replacement.
One of the rules is "no cheesing" :) This is a perfect example of a game where it applies. So we need to play "normally" and make your flower bloom in shortest time.

Of course if somebody wanted to cheat it's entirely possible (in many other ways too) and there is no way of controlling it (ain't nobody got time to record/check videos etc). But, this whole compo is fun and trust based so I expect we'll all play fair.
Well, I disagree here, because this is not about cheating, but a legitimate way of playing which leads to an unrealistic evaluation of the points scored.
Nowhere is it stated that the goal of the competition is to go to higher levels (which are btw, much harder), but to set the highest possible score.
I think that's why we should only choose games where skill is really or mostly the basis for a good result and PSSST is not one of them.
This is pretty much gray area, just imagine that we asked players not to collect sparkling Bomb in Bomb Jack.
Whatever skill you have, you couldn’t make a significant score without those bonus points.
I still think we need replacement...
0 x

User avatar
Mousey
Berk
Posts: 44
Joined: Sun Jul 19, 2020 10:05 pm
Location: Southampton, UK

Re: ZX HSC Round 2 - Cannonball / PSSST / Flappy Bird ZX

Post by Mousey »

akeley wrote:
Sun Aug 02, 2020 9:59 am
Cannonball (MicroHobby, 1985). Chosen by clebin. Looks like a clone of one of these ancient arcade top down maze racers. Since you have played it recently on Hardest Difficulty, this is the one we choose for this round as well. Please remember to change the settings!
In case other people are as thick as me, this is difficulty 1 "Muy dificil" (Very Difficult). I suspected Muy meant something like Very but not speaking a word of Spanish I had to look it up to be sure! I also learned that Facil means Easy - who said games aren't educational?

My very first go I immediately zoomed into a wall... twice... so I'm not counting that. But my first "proper" go I got 590. Boy does that little car move fast! I'll see how I get on but I already know that I want to at least clear the first screen!
0 x

User avatar
TMD2003
Microbot
Posts: 107
Joined: Fri Apr 10, 2020 9:23 am
Location: Airstrip One
Contact:

Re: ZX HSC Round 2 - Cannonball / PSSST / Flappy Bird ZX

Post by TMD2003 »

Completely changing the subject (in a way)... Worm (Master Home Computers Group, 1998) uses the same music as Flappy Bird ZX. Is this game the original source of the music, or did it originate from a demo disc even earlier than that, and was it used anywhere else?

I ask on the off-chance anyone knows...

...and, given that it came from Russia, this is where I find out it's something along the lines of "the theme tune from Nu, Pogodi! / The Sandman / (insert Eastern Bloc children's TV show from the 1980s here)"...
0 x

User avatar
Pegaz
Manic Miner
Posts: 493
Joined: Mon Nov 13, 2017 1:44 pm

Re: ZX HSC Round 2 - Cannonball / PSSST / Flappy Bird ZX

Post by Pegaz »

Ok, I was playing PSSST totally offensively now, finishing the levels as fast as I could, without a joystick or redefined keys and after half an hour I reached the score of 23555.
0 x

User avatar
Alessandro
Manic Miner
Posts: 844
Joined: Wed Nov 15, 2017 11:10 am
Location: Messina, Italy
Contact:

Re: ZX HSC Round 2 - Cannonball / PSSST / Flappy Bird ZX

Post by Alessandro »

I think we should keep Pssst!. It's an old favorite of mine, plus I didn't know about the first screen cheat Pegaz wrote about. Not that I would need it by the way, I managed to break the 100,000 points barrier on my very first attempt, and that's something you would hardly be able to achieve by cheating ;)

Image
2 x

User avatar
Pegaz
Manic Miner
Posts: 493
Joined: Mon Nov 13, 2017 1:44 pm

Re: ZX HSC Round 2 - Cannonball / PSSST / Flappy Bird ZX

Post by Pegaz »

Alessandro wrote:
Sun Aug 02, 2020 3:20 pm
I think we should keep Pssst!. It's an old favorite of mine, plus I didn't know about the first screen cheat Pegaz wrote about. Not that I would need it by the way, I managed to break the 100,000 points barrier on my very first attempt, and that's something you would hardly be able to achieve by cheating ;)

Image
Well, I wouldn't call it cheating, but an unfair way to get easy points.
Of course, we can keep PSSST, I love this game, but then we just need to agree, not to stay forever at the first level and that's it.
btw great score Alex, my current result is 34775, but its definitelly can be better with some training.
0 x

User avatar
Juan F. Ramirez
Rick Dangerous
Posts: 2797
Joined: Tue Nov 14, 2017 6:55 am
Location: Málaga, Spain

Re: ZX HSC Round 2 - Cannonball / PSSST / Flappy Bird ZX

Post by Juan F. Ramirez »

The cool thing about these kind of competitions is playing ganes that are even not our cup of tea...the challenge is in playing those games.
0 x

User avatar
Pegaz
Manic Miner
Posts: 493
Joined: Mon Nov 13, 2017 1:44 pm

Re: ZX HSC Round 2 - Cannonball / PSSST / Flappy Bird ZX

Post by Pegaz »

Now we talking... :)
160790
Image
1 x

Post Reply