Russian ATM Turbo 2+
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Re: Russian ATM Turbo 2+
Season of the Sakura fix: https://dropmefiles.com/661150
Runaway City ported to NedoOS with DDp palette! https://dropmefiles.com/tcagQ , new fix фикс https://dropmefiles.com/682310
(18+!)
Russian and English texts are available in both games.
x86 emulator now runs DIGDUG game and CGADOTS demo. ROBOTRON and Last Mission almost work (not completely).
Runaway City ported to NedoOS with DDp palette! https://dropmefiles.com/tcagQ , new fix фикс https://dropmefiles.com/682310
(18+!)
Russian and English texts are available in both games.
x86 emulator now runs DIGDUG game and CGADOTS demo. ROBOTRON and Last Mission almost work (not completely).
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Re: Russian ATM Turbo 2+
Very nice library, indeed...
Is the software for ATM 2 fully compatible with ZX Evo/TS Conf ?
Is the software for ATM 2 fully compatible with ZX Evo/TS Conf ?
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Re: Russian ATM Turbo 2+
Most of ATM 2 software works at ZX Evo/baseconf.
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Re: Russian ATM Turbo 2+
Norduk released Hypnotoad demo https://www.pouet.net/prod.php?which=89745
Valery Lis added a debugger to x86 emulator in NedoOS.
New BK-0010/11 emulator added. So far it only runs demos from Alexander Tishin, there are bugs if you try to run games.
Transman ported Three Sisters' Story, to NedoOS, with DDp's palette!
Without DDp's palette, it looks this way:
It's a shame that a huge portion of Russian Speccy software is mostly unseen to Western audience, only the Es.pectrum emulator supports the compatibility. (In Russia, we use Unreal Speccy and Xpeccy emulators, also unknown to the West.)
Valery Lis added a debugger to x86 emulator in NedoOS.
New BK-0010/11 emulator added. So far it only runs demos from Alexander Tishin, there are bugs if you try to run games.
Transman ported Three Sisters' Story, to NedoOS, with DDp's palette!
Without DDp's palette, it looks this way:
It's a shame that a huge portion of Russian Speccy software is mostly unseen to Western audience, only the Es.pectrum emulator supports the compatibility. (In Russia, we use Unreal Speccy and Xpeccy emulators, also unknown to the West.)
Re: Russian ATM Turbo 2+
For the Eastern variations I was using mainly (when Fuse dont will eat it) ZXMak, tnks for the tip.Alone Coder wrote: ↑Mon Sep 13, 2021 12:23 pm It's a shame that a huge portion of Russian Speccy software is mostly unseen to Western audience, only the Es.pectrum emulator supports the compatibility. (In Russia, we use Unreal Speccy and Xpeccy emulators, also unknown to the West.)
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Re: Russian ATM Turbo 2+
Unknown to whom? I have been using Unreal Speccy for years in order to emulate the ATM Turbo and other "exotic" (to me, anyway) clones. By the way, has there been any progress after version 0.39.0? I have been unable to find a more recent build, for the PC (Windows) in particular since there is an Unreal Speccy for Android which seems to be updated regularly. The latest emul.exe file I hold is dated 12 April 2019.Alone Coder wrote: ↑Mon Sep 13, 2021 12:23 pm It's a shame that a huge portion of Russian Speccy software is mostly unseen to Western audience, only the Es.pectrum emulator supports the compatibility. (In Russia, we use Unreal Speccy and Xpeccy emulators, also unknown to the West.)
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Re: Russian ATM Turbo 2+
Unreal Speccy is updated here: http://svn.zxevo.ru/log.php?repname=pen ... 2F&isdir=1&Alessandro wrote: ↑Mon Sep 13, 2021 8:11 pm I have been using Unreal Speccy for years in order to emulate the ATM Turbo and other "exotic" (to me, anyway) clones. By the way, has there been any progress after version 0.39.0? I have been unable to find a more recent build, for the PC (Windows) in particular since there is an Unreal Speccy for Android which seems to be updated regularly. The latest emul.exe file I hold is dated 12 April 2019.
The recent version is also mirrored in NedoOS repository.
Unreal Speccy Portable is a different project, I don't even know how to compile it
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Re: Russian ATM Turbo 2+
Thank you
Is there an updated unreal.exe as well? I could not find it in those repositories.
Is there an updated unreal.exe as well? I could not find it in those repositories.
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Re: Russian ATM Turbo 2+
emul.exe is compiled here: http://svn.zxevo.ru/listing.php?repname ... d3f5eb9121Alessandro wrote: ↑Tue Sep 14, 2021 9:37 am Is there an updated unreal.exe as well? I could not find it in those repositories.
You can rename it.
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Re: Russian ATM Turbo 2+
Thanks again [mention]Alone Coder[/mention], I downloaded the executable and INI files from there in fact.
So unreal.exe and emul.exe are the same file after all, or is there a difference between them? That is something I still do not understand
So unreal.exe and emul.exe are the same file after all, or is there a difference between them? That is something I still do not understand
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Re: Russian ATM Turbo 2+
This is the same. Unreal Speccy is just a bunch of files you can freely renameAlessandro wrote: ↑Tue Sep 14, 2021 2:15 pm So unreal.exe and emul.exe are the same file after all, or is there a difference between them? That is something I still do not understand
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Re: Russian ATM Turbo 2+
Three Sisters' Story is fixed with added animation and censorship. It includes 2 English translations and one Russian translation.
Sources are also included.
https://dropmefiles.com/682502
cmd can now rename extensions (ren *.ext *.ext2), proc shows the memory used by every task, nv lists pictures faster, and other small changes in NedoOS.
Sources are also included.
https://dropmefiles.com/682502
cmd can now rename extensions (ren *.ext *.ext2), proc shows the memory used by every task, nv lists pictures faster, and other small changes in NedoOS.
Re: Russian ATM Turbo 2+
I noticed some bugs while playing Vera (english translation, using Unreal), not sure if I'm the only one.
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Re: Russian ATM Turbo 2+
Yes, Alessandro - unkown to whom? To the vast majority of western users. People like you are an exception, so the point Alone Coder is making is absolutely valid. But I'm afraid this west/east scene "divide" is unlikely to change. This has been discussed before but here goes again ... well, I can only speak from my point of view, but to me those powerful Russian clones simply aren't Spectrums due to their ability to show graphics and sound the original Sinclair/Amstrad machines aren't capable of, so to me it's like a different computer and won't push any "nostalgy button" for me. I know you have a lot of talented people with amazing skills as I used to watch tons of demos.Alessandro wrote: ↑Mon Sep 13, 2021 8:11 pmUnknown to whom? I have been using Unreal Speccy for years in order to emulate the ATM Turbo and other "exotic" (to me, anyway) clones.Alone Coder wrote: ↑Mon Sep 13, 2021 12:23 pm It's a shame that a huge portion of Russian Speccy software is mostly unseen to Western audience, only the Es.pectrum emulator supports the compatibility. (In Russia, we use Unreal Speccy and Xpeccy emulators, also unknown to the West.)
Then there's the language barrier which doesn't help things. It's a sad fact you're unlikely to get people interested in software that is in a language they neither know nor have a reason to learn. Sure, western people could learn Russian if they wanted, but unless they have a particluar interest, they usually don't. Sorry to state the obvious, it's just the way it is.
I hope you Russians won't get it the wrong way and think it's out of disrespect.
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Re: Russian ATM Turbo 2+
so spectrum next is NOT spectrum at all (Trucco lies! its fpga devboard only !)
check mate f$#!n spectrum next!
also they stole name from Russians
ZX Next is rare Russian spectrum clone
with x2 z80, 512K and 620x200 video mode
produced in 1993
In Russia, Spectrum clones appeared only in the 90s
for Russians 48K, 128K, ATM etc is equally old
at the same time, not all Russians consider an ATM is a Spectrum
(because they are heretics
but we believe that the fire will save their souls)
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Re: Russian ATM Turbo 2+
Some timeline to clarify things:
* 1990 - Byte computer was produced, it has 512x192 and CP/M
* September 1990 - the first ad of Hobbit (YS Sep/1990 "Rage Hard!"), it has CP/M
* November 1990 - the first ad of Pentagon 128 (Радио 1990-11 p.30)
* spring of 1991 - the first Profi produced (info from ATM-Turbo's authors, the first Profi ad was published only in 1992 in KiiAInfo), it has 7 MHz (not the first machine to do this, the first one possibly was Novosibirsk's PLM-Avtomatika in 1987), 512x240 (the first version possibly 512x192, as ATM-Turbo's authors say), CP/M, and up to 512K RAM, and since 1994 - IDE controller
* September 1991 - the first ad of ATM-Turbo (Радио 1991-9 p.75), it has 7 MHz, CP/M, 320x200x16, 640x200 multicolor, 512K RAM
* October 1992 - the first ad of ATM-Turbo 2 (Радио 1992-10 p.63), it has 7 MHz, CP/M, 320x200x16, 640x200 multicolor, 80x25 textmode, IDE controller, 512K RAM (Turbo 2+ in 1993 - up to 1M RAM, older boards can be fixed)
* December 1992 - the first known ZS Scorpion 256K produced (the first ad - January 1993 in a book "600 игр для ZX Spectrum"), it has CP/M, since 1994 - 7 MHz
* 1994 - the 3rd edition of "ZX Spectrum and TR-DOS for users and programmers" includes information about 128K handling. In Moscow, a conference of ZX Spectrum compatible computers is held, where 128K is declared the standard
* 1995 - UFO: Enemy Unknown, possibly the first Russian 128K only game. At the time, dozens of ATM-Turbo and Profi games had already existed.
* 1990 - Byte computer was produced, it has 512x192 and CP/M
* September 1990 - the first ad of Hobbit (YS Sep/1990 "Rage Hard!"), it has CP/M
* November 1990 - the first ad of Pentagon 128 (Радио 1990-11 p.30)
* spring of 1991 - the first Profi produced (info from ATM-Turbo's authors, the first Profi ad was published only in 1992 in KiiAInfo), it has 7 MHz (not the first machine to do this, the first one possibly was Novosibirsk's PLM-Avtomatika in 1987), 512x240 (the first version possibly 512x192, as ATM-Turbo's authors say), CP/M, and up to 512K RAM, and since 1994 - IDE controller
* September 1991 - the first ad of ATM-Turbo (Радио 1991-9 p.75), it has 7 MHz, CP/M, 320x200x16, 640x200 multicolor, 512K RAM
* October 1992 - the first ad of ATM-Turbo 2 (Радио 1992-10 p.63), it has 7 MHz, CP/M, 320x200x16, 640x200 multicolor, 80x25 textmode, IDE controller, 512K RAM (Turbo 2+ in 1993 - up to 1M RAM, older boards can be fixed)
* December 1992 - the first known ZS Scorpion 256K produced (the first ad - January 1993 in a book "600 игр для ZX Spectrum"), it has CP/M, since 1994 - 7 MHz
* 1994 - the 3rd edition of "ZX Spectrum and TR-DOS for users and programmers" includes information about 128K handling. In Moscow, a conference of ZX Spectrum compatible computers is held, where 128K is declared the standard
* 1995 - UFO: Enemy Unknown, possibly the first Russian 128K only game. At the time, dozens of ATM-Turbo and Profi games had already existed.
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Re: Russian ATM Turbo 2+
if this means ((Russian Speccy) software) and not (Russian (Speccy software)) then "huge" isn't a right word hereAlone Coder wrote: ↑Mon Sep 13, 2021 12:23 pm It's a shame that a huge portion of Russian Speccy software is mostly unseen to Western audience, only the Es.pectrum emulator supports the compatibility. (In Russia, we use Unreal Speccy and Xpeccy emulators, also unknown to the West.)
but your own list of ATM games doesn't have even one dozen of pre-95 titlesAlone Coder wrote: ↑Sun Sep 26, 2021 2:38 pm * 1995 - UFO: Enemy Unknown, possibly the first Russian 128K only game. At the time, dozens of ATM-Turbo and Profi games had already existed.
and only Gobliiins might be in the same league
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Re: Russian ATM Turbo 2+
[0. Программа TETRIS (1993) - игровая программа со специальными звуковыми эффектами (ЦАП) и плавным перемещением фигур. (утеряна)]Lethargeek wrote: ↑Mon Sep 27, 2021 2:32 am but your own list of ATM games doesn't have even one dozen of pre-95 titles
1. Программа BOMB TETRIS (1993) - аналогична известной игровой программе на IBM PC, с добавлением дополнительных функций и возможностью игры вдвоем (под цвет на точку)
2. Miner (1995) (под цвет на точку)
3. Reversy (1995) (под цвет на точку)
4. Король под горой (1994) (под цвет на точку)
5. Magi Squares (1994-1995) (под цвет на точку)
6. Color Fight (1995) (под цвет на точку)
7. Color Logic (1994) (под цвет на точку)
8. Color Lines (1994) (под цвет на точку)
9. Green Peace (1994) (под цвет на точку)
10. The Hunter (1994) (под цвет на точку)
11. Mine (1994) (под цвет на точку)
12. Gobliiins (1994) (есть две версии под винт/SD-card) (под цвет на точку)
13. Prince of Persia (1993) (есть версия под винт/SD-card) (под цвет на точку)
14. Страна Мифов (1995)
Profi games (most of them <=1995):
Адаптированные непонятно откуда
1)Durant /типа "Перестройка", аналога на АТМ нет, есть аналог под 48K - Perestrojka/
2)Mole
3)Pingvin
4)Wert
Под библиотеку Windows:
1)Breakthru
2)Winminer /на ATM есть аналог - MINER/
3)Wordlife
Color Lines from FRD /аналог Color Lines/Magic Squares?/
Death World
Lode Runner
Mach3
Cad
Piton /на ATM есть аналог под NedoOS/
Sokoban
Superminer /на ATM есть аналог - MINE/
Columns /на ATM есть аналог - Color Logic/
Peepshow
SingleWarrior
Solitair (приличный пасьянс) /запускается в NedoOS под эмулятором z80/
SpaceCommander
6 игр перенесенных с корвета
1)ColorBall /аналог Color Lines/Magic Squares?/
2)Eric /на ATM есть аналог под NedoOS/
3)Express
4)FireRescue
5)Ninjya Kage
6)Xyzolog /теперь есть на 128К, только с другой палитрой/
Professional Tetris /на ATM есть аналог - Bomb Tetris/
Kings'Valley - 2 качественных игры
Игры от Виленского 10 шт. (kolobok, labirint и пр)
Waterfall
PswXonix /на АТМ есть аналоги - Green Peace, XNX/
Xonix /на АТМ есть аналоги - Green Peace, XNX/
Re: Russian ATM Turbo 2+
[mention]XTM[/mention] is right that there is a East West divide here as there is with anything which has a language barrier.
The majority of Western Spectrum users grew up with 'normal' Spectrum and they can play all the software they want.
Western consumers in general want to be able to buy a complete item such as a ZXUno, or Spectrum Next. Whilst I understand the feelings that some hold about the Next it's retail packaged, has a lot of documentation etc.
I've looked at the ATM etc, but I just get confused and lost because there is not clear English language manuals or widespread west European support. There is no way for a Western user to purchase a modern Russian alternative to the Next easily. There is not an alternative to Crowd Funding etc.
To succeed and appeal to a wider audience you need a ZXUno equivalent, or one of the popular emulators like Fuse to support it. Maybe work with the ZXUno or Next team to create a well documented core with easily accessible games. If there are some killer games that people will use the platform.
I believe I'm lazy and I'm sure some others will have put in the effect, but when 99.9% of the software I want runs on a regular Spectrum I'm not going to put in the effort.
The closest I get to Russian machines are the TRDOS games like Fire n Ice which is one of my top five games. These games run on a standard Spectrum and that's as far as I'm happy to go.
I hope I don't insult anyone here (If I do, then apologies), and these are very much my personal opinions.
I'm very much in envy of what our Russian friends have achieved, and I love reading about the early days of Russian clones.
The majority of Western Spectrum users grew up with 'normal' Spectrum and they can play all the software they want.
Western consumers in general want to be able to buy a complete item such as a ZXUno, or Spectrum Next. Whilst I understand the feelings that some hold about the Next it's retail packaged, has a lot of documentation etc.
I've looked at the ATM etc, but I just get confused and lost because there is not clear English language manuals or widespread west European support. There is no way for a Western user to purchase a modern Russian alternative to the Next easily. There is not an alternative to Crowd Funding etc.
To succeed and appeal to a wider audience you need a ZXUno equivalent, or one of the popular emulators like Fuse to support it. Maybe work with the ZXUno or Next team to create a well documented core with easily accessible games. If there are some killer games that people will use the platform.
I believe I'm lazy and I'm sure some others will have put in the effect, but when 99.9% of the software I want runs on a regular Spectrum I'm not going to put in the effort.
The closest I get to Russian machines are the TRDOS games like Fire n Ice which is one of my top five games. These games run on a standard Spectrum and that's as far as I'm happy to go.
I hope I don't insult anyone here (If I do, then apologies), and these are very much my personal opinions.
I'm very much in envy of what our Russian friends have achieved, and I love reading about the early days of Russian clones.
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Re: Russian ATM Turbo 2+
FTFYAlone Coder wrote: ↑Mon Sep 27, 2021 8:54 am [0. Программа TETRIS (1993) - игровая программа со специальными звуковыми эффектами (ЦАП) и плавным перемещением фигур. (утеряна)]
1. Программа BOMB TETRIS (1993) - аналогична известной игровой программе на IBM PC, с добавлением дополнительных функций и возможностью игры вдвоем (под цвет на точку)
2. Miner (1995) (под цвет на точку)
3. Reversy (1995) (под цвет на точку)
4. Король под горой (1994) (под цвет на точку)
5. Magi Squares (1994-1995) (под цвет на точку)
6. Color Fight (1995) (под цвет на точку)
7. Color Logic (1994) (под цвет на точку)
8. Color Lines (1994) (под цвет на точку)
9. Green Peace (1994) (под цвет на точку)
10. The Hunter (1994) (под цвет на точку)
11. Mine (1994) (под цвет на точку)
12. Gobliiins (1994) (есть две версии под винт/SD-card) (под цвет на точку)
13. Prince of Persia (1993) (есть версия под винт/SD-card) (под цвет на точку)
14. Страна Мифов (1995)
so you don't know?
there may be as well not even two dozens even with profi games
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Re: Russian ATM Turbo 2+
Fire'n'Ice doesn't run on a standard Spectrum. It requires 128K with Beta 128 Disk Interface, and its editor requires Scorpion 256K.
Don't troll and you won't get trolled.
Don't troll and you won't get trolled.