A Little games I've been working on.
Each wave comes faster than the last.
Keys:
AD and Space to fire
https://drive.google.com/file/d/1-W5pRB ... sp=sharing
UFO Invaders - new game
- Ast A. Moore
- Rick Dangerous
- Posts: 2643
- Joined: Mon Nov 13, 2017 3:16 pm
Re: UFO Invaders - new game
Just gave it a go. Thought I’d play for a few seconds, but got stuck for about half an hour instead! Cool little game.
The executable weighs in at over 8K. How did you code it? Was it complied BASIC/C, or did you write it in assembly?
The executable weighs in at over 8K. How did you code it? Was it complied BASIC/C, or did you write it in assembly?
Every man should plant a tree, build a house, and write a ZX Spectrum game.
Author of A Yankee in Iraq, a 50 fps shoot-’em-up—the first game to utilize the floating bus on the +2A/+3,
and zasm Z80 Assembler syntax highlighter.
Author of A Yankee in Iraq, a 50 fps shoot-’em-up—the first game to utilize the floating bus on the +2A/+3,
and zasm Z80 Assembler syntax highlighter.
Re: UFO Invaders - new game
Thanks for playing, I'm glad you had fun!
made it using the following tools:
Agdx mini
Zx paintbrush
Inkspector
made it using the following tools:
Agdx mini
Zx paintbrush
Inkspector
Re: UFO Invaders - new game
I wish I could write it in assembler.
Maybe one day
Maybe one day
Re: UFO Invaders - new game
Thanks for sharing [mention]Jbizzel[/mention] . This is a good space invaders clone that got me playing a lot longer than I planned to.
Perhaps it just needs a couple of things:
1. Sound effects
2. Some color to the aliens
Good job!!
Perhaps it just needs a couple of things:
1. Sound effects
2. Some color to the aliens
Good job!!
Re: UFO Invaders - new game
I've played around with sound and colours for the aliens.
I thought colouring the aliens would add something good, but when I did it I wasn't satisfied and liked the colour white most! I'll experiment later
Some spooky music would be awesome
Thanks for playing and feeding back.
I thought colouring the aliens would add something good, but when I did it I wasn't satisfied and liked the colour white most! I'll experiment later
Some spooky music would be awesome
Thanks for playing and feeding back.
Re: UFO Invaders - new game
- Juan F. Ramirez
- Bugaboo
- Posts: 5149
- Joined: Tue Nov 14, 2017 6:55 am
- Location: Málaga, Spain
Re: UFO Invaders - new game
The graphic to the right of the screen - that is a pic of the original machine marquee - is a very nice feature.
A really great work, mr. [mention]Jbizzel[/mention] !
A really great work, mr. [mention]Jbizzel[/mention] !
Re: UFO Invaders - new game
Thank to everyone you mentioned bugs to me. I've been working through them and improving the scripts.
Last night I sorted out the bug that cause aliens to move down more slowly on the right than on the left. I've got the AY sound effects working without crashing thanks to help from Allen Turvey.
Under certain circumstances the aliens can fire a massive stream of lasers. Personally I like this feature but some had suggested it's unfair. I'll look at it next.
Last night I sorted out the bug that cause aliens to move down more slowly on the right than on the left. I've got the AY sound effects working without crashing thanks to help from Allen Turvey.
Under certain circumstances the aliens can fire a massive stream of lasers. Personally I like this feature but some had suggested it's unfair. I'll look at it next.