UFO 2 in full colour (WIP)

Show us what you're working on, (preferably with screenshots).
Post Reply
Alone Coder
Manic Miner
Posts: 401
Joined: Fri Jan 03, 2020 10:00 am

UFO 2 in full colour (WIP)

Post by Alone Coder »

Early attempts:

Image

Image

Image

Image

Sprites coloured by Gr8b/CRS.
Verm-V planned to convert Ufopaedia pictures from the PC game Terror From The Deep (it's not the exact counterpart of the Spectrum version though).
We also plan to translate the messages in English (the original game is in Russian).

Vera is already translated by Serg Yakimovich and Equinox and currently looks like this: https://cdn.discordapp.com/attachments/ ... video0.mp4
User avatar
4thRock
Manic Miner
Posts: 415
Joined: Thu Nov 09, 2017 9:35 am
Location: Portugal

Re: UFO 2 in full colour (WIP)

Post by 4thRock »

I like the look very much! Nice choice of color and clear crisp graphics.
+3code

Re: UFO 2 in full colour (WIP)

Post by +3code »

Alone Coder wrote: Tue Jun 01, 2021 4:56 pm Vera is already translated by Serg Yakimovich and Equinox
Download link?
Alone Coder
Manic Miner
Posts: 401
Joined: Fri Jan 03, 2020 10:00 am

Re: UFO 2 in full colour (WIP)

Post by Alone Coder »

+3code wrote: Tue Jun 01, 2021 9:00 pm
Alone Coder wrote: Tue Jun 01, 2021 4:56 pm Vera is already translated by Serg Yakimovich and Equinox
Download link?
http://nedoos.ru/images/emul_with_nedoos.zip with all the other NedoOS software.
+3code

Re: UFO 2 in full colour (WIP)

Post by +3code »

Alone Coder wrote: Tue Jun 01, 2021 9:50 pm
+3code wrote: Tue Jun 01, 2021 9:00 pm Download link?
http://nedoos.ru/images/emul_with_nedoos.zip with all the other NedoOS software.
Tnks. Really nice:

Image

Will it be only ATM compatible? no one "standard" Spectrum version as the original non-english version? :(
User avatar
Andre Leao
Bugaboo
Posts: 3169
Joined: Mon Nov 13, 2017 9:28 am
Location: Portugal
Contact:

Re: UFO 2 in full colour (WIP)

Post by Andre Leao »

Wow!
+3code

Re: UFO 2 in full colour (WIP)

Post by +3code »

Andre Leao wrote: Fri Jun 04, 2021 8:56 pmWow!
Yes, a really nice work, both graphics and translation (but the translation part I'm sure can be made too with the steroids-less version, https://spectrumcomputing.co.uk/entry/2 ... ctrum/Vera )
Alone Coder
Manic Miner
Posts: 401
Joined: Fri Jan 03, 2020 10:00 am

Re: UFO 2 in full colour (WIP)

Post by Alone Coder »

+3code wrote: Fri Jun 04, 2021 8:41 pm Will it be only ATM compatible? no one "standard" Spectrum version as the original non-english version? :(
The original 2008 game must work at any 128K with Beta 128 Disk Interface.
This version works via NedoOS. NedoOS isolates the software from the machine - namely, the memory mapping ports (two memory maps switched by bit 4 of port 0x7ffd), disk and network access. But anyway, the machine must have ATM screen layout. Writing to screen via a driver will be too slow for Speccy!
However, ATM-Turbo 2+/3 is very simple in schematics (unlike the modern "fake-bit" platforms :)), so it can be emulated in any FPGA device. That's 20 times less code that the game itself :) This way much more software will work, and it will be easy to develop software - without many branches for many types of hardware.
Post Reply