Yes it's running stable now thanks. I'm not relocating the DATA section anywhere at the moment as I haven't figured out z88dk-appmake yet, but speed is fine so far with the code in contended memory.
Making screen layouts in code
Re: Making screen layouts in code
Re: Making screen layouts in code
Another little screenshot:
It might be obvious now which game I'm remaking... although it's not exactly a well-loved title!
I was on the verge of releasing it, but decided to bit the bullet and revise those screen layouts again. By saving each building, tree, phone-box, etc as an individual tilemap and combining them to build the screen I should be able to save 2-3k total. That's huge in the context of this game as I'd had to strip everything right back to fit into RAM, including the wasp pictured in this shot.
It might be obvious now which game I'm remaking... although it's not exactly a well-loved title!
I was on the verge of releasing it, but decided to bit the bullet and revise those screen layouts again. By saving each building, tree, phone-box, etc as an individual tilemap and combining them to build the screen I should be able to save 2-3k total. That's huge in the context of this game as I'd had to strip everything right back to fit into RAM, including the wasp pictured in this shot.