Ls,
I uploaded a picture to a website that converted it into a black and white 7K .scr file.
Now I want to be able to convert it into a .wav file (or a .tap file and then into a .wav file)
All I got is a taperecorder for it and I want to be able to load it SCREEN$ onmy real spectrum.
ANybody know an online site that does that? Or a tool.
I've got the tapeconv tools but they wont eat it.
Ill add the .png and .bmp files as well, perhaps one of you great people could convert it for me.
I would like to know how to do it myself thougg.
Any help is greatly appreciated.
regards,
Mac
saving .scr file from windows to audio tape/.wav/.tap to load on real speccy
Re: saving .scr file from windows to audio tape/.wav/.tap to load on real speccy
I use Dylan's bin2tape for converting binary files to tap, but realise that might not be too helpful as it's only available as source to compile yourself. I mainly use it because it works from the command line so can be part of a build process. If you're just converting things one at a time by hand that won't matter to you
Since you want a wav anyway, the best answer might be tapir. That will let you export directly to a wav, I just find it fiddly to use heh and can't script it
Since you want a wav anyway, the best answer might be tapir. That will let you export directly to a wav, I just find it fiddly to use heh and can't script it
Re: saving .scr file from windows to audio tape/.wav/.tap to load on real speccy
I would open the .scr in ZX-Paintbrush and just save it as a .tap. If it's a bona-fide 6912 .scr file in the correct format then it will work easily. If not then you can open .png and .bmp in ZX-Paint and it is faithful to the pixels as long as the size matches.
I tried it here, but your png is double the size it should be. I reduced it to 320 x 240 (=256x192 + border area) and this file is what we get. Close enough?
I tried it here, but your png is double the size it should be. I reduced it to 320 x 240 (=256x192 + border area) and this file is what we get. Close enough?
Re: saving .scr file from windows to audio tape/.wav/.tap to load on real speccy
Wow thx!
zx-paint. I'll check that out.
I'll try your file and see how it looks
Ill let you know
zx-paint. I'll check that out.
I'll try your file and see how it looks
Ill let you know
Re: saving .scr file from windows to audio tape/.wav/.tap to load on real speccy
R-Tape wrote: ↑Mon May 09, 2022 3:29 pm I would open the .scr in ZX-Paintbrush and just save it as a .tap. If it's a bona-fide 6912 .scr file in the correct format then it will work easily. If not then you can open .png and .bmp in ZX-Paint and it is faithful to the pixels as long as the size matches.
I tried it here, but your png is double the size it should be. I reduced it to 320 x 240 (=256x192 + border area) and this file is what we get. Close enough?
Thanks a million look at this
Re: saving .scr file from windows to audio tape/.wav/.tap to load on real speccy
Beautiful!
The last time I tried my bogroll printer, the best I got out of it was a few unhealthy clunks and whirs.
The last time I tried my bogroll printer, the best I got out of it was a few unhealthy clunks and whirs.
Re: saving .scr file from windows to audio tape/.wav/.tap to load on real speccy
Yeah me too
Appears the belts dry out.
I bought a new 3d printed one for not much. Ithink it was about 13Pounds.
If you open it up. Keep the two small steel stylos.
It's a bit of a fiddle but very doable.
If you want to know what to do I can tell you. It's an absolutely useless printer now but very splendid and worthwhile