Castle Escape

The Speccy's spritely young offspring. Discuss everything from FPGA to ZX
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PeterJ
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Castle Escape

Post by PeterJ »

New game:

https://iratahack.itch.io/castle-escape ... ctrum-next

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It's apparently the Spectrum version without the colour clash.
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Swainy
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Re: Castle Escape

Post by Swainy »

I do honestly wish that more developers would use Speccy styled graphics for Next games that simply don’t have colour clash. Looking forward to this!
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PeterJ
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Re: Castle Escape

Post by PeterJ »

Swainy wrote: Sun Oct 30, 2022 6:46 am I do honestly wish that more developers would use Speccy styled graphics for Next games that simply don’t have colour clash.
I couldn't agree more!
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PeterJ
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Re: Castle Escape

Post by PeterJ »

Some bugs have been addressed and newer versions are available for download.

https://iratahack.itch.io/castle-escape ... anksgiving

As well as very much appreciating the Spectrum style graphics, I like that the game is reasonably priced at £4.99, and a demo is available.

As an aside, I was reading some comments on Facebook, and some Spectrum Next owners were commenting that they didn't want Spectrum style graphics, as they never owned a Spectrum. Interesting stuff.

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Luzie
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Re: Castle Escape

Post by Luzie »

PeterJ wrote: Thu Nov 24, 2022 9:22 am As well as very much appreciating the Spectrum style graphics, I like that the game is reasonably priced at £4.99, and a demo is available.
How can we download Demo from: https://iratahack.itch.io/castle-escape ... -bug-fixes ?
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+3code
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Re: Castle Escape

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Luzie wrote: Thu Nov 24, 2022 7:20 pm How can we download Demo from: https://iratahack.itch.io/castle-escape ... -bug-fixes ?
The demo is at the main page: https://iratahack.itch.io/castle-escape ... ctrum-next (CastleEscape_Demo.nex, 321 kB)
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Nitrowing
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Re: Castle Escape

Post by Nitrowing »

PeterJ wrote: Thu Nov 24, 2022 9:22 am As an aside, I was reading some comments on Facebook, and some Spectrum Next owners were commenting that they didn't want Spectrum style graphics, as they never owned a Spectrum. Interesting stuff.
I bought a Spectrum Next - and although great looking graphics are a bonus, I'd be happy with standard Spectrum graphics with no colour clash :lol:
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Re: Castle Escape

Post by Ralf »

@PeterJ
Something wrong in the database is about this author.
I don't believe he published some book in 1983 :)

https://spectrumcomputing.co.uk/entry/2 ... ming_1_2_3
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PeterJ
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Re: Castle Escape

Post by PeterJ »

Thanks @Ralf

Please post this in the little bugs thread.
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DouglasReynholm
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Re: Castle Escape

Post by DouglasReynholm »

Agree with @Nitrowing . The Next should have been limited to the same colour palette as the original machines, but with attribute limitations removed so that everything could be coloured on a pixel by pixel basis. A lot of the Next titles look generically like A500/Atari ST titles, and it's not great. This game looks great with the original limited colour selection but without the clash.
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Jbizzel
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Re: Castle Escape

Post by Jbizzel »

This game looks great. I love the spectrum style graphics.

The next let's you make Amiga looking games in Sinclair basic. I don't think that's a bad thing.

Spectrum is a way of life, a philosophy. It can no longer be considered a hardware limitation.

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XTM
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Re: Castle Escape

Post by XTM »

Nitrowing wrote: Thu Nov 24, 2022 8:38 pm I bought a Spectrum Next - and although great looking graphics are a bonus, I'd be happy with standard Spectrum graphics with no colour clash :lol:
Haven't you heard of the Spectrum Previous that existed in a parallel universe at the end of 1981? One of the hardware designers created a solution that would have given you one of the 15 colours for each separate pixel, but Sir Clive was against it: "get rid of that, then the computer will be 30 quid cheaper" ... the rest is history ;)
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