Swainy wrote: ↑Sun Oct 30, 2022 6:46 am
I do honestly wish that more developers would use Speccy styled graphics for Next games that simply don’t have colour clash.
As well as very much appreciating the Spectrum style graphics, I like that the game is reasonably priced at £4.99, and a demo is available.
As an aside, I was reading some comments on Facebook, and some Spectrum Next owners were commenting that they didn't want Spectrum style graphics, as they never owned a Spectrum. Interesting stuff.
PeterJ wrote: ↑Thu Nov 24, 2022 9:22 am
As well as very much appreciating the Spectrum style graphics, I like that the game is reasonably priced at £4.99, and a demo is available.
PeterJ wrote: ↑Thu Nov 24, 2022 9:22 am
As an aside, I was reading some comments on Facebook, and some Spectrum Next owners were commenting that they didn't want Spectrum style graphics, as they never owned a Spectrum. Interesting stuff.
I bought a Spectrum Next - and although great looking graphics are a bonus, I'd be happy with standard Spectrum graphics with no colour clash
Agree with @Nitrowing . The Next should have been limited to the same colour palette as the original machines, but with attribute limitations removed so that everything could be coloured on a pixel by pixel basis. A lot of the Next titles look generically like A500/Atari ST titles, and it's not great. This game looks great with the original limited colour selection but without the clash.
Nitrowing wrote: ↑Thu Nov 24, 2022 8:38 pm
I bought a Spectrum Next - and although great looking graphics are a bonus, I'd be happy with standard Spectrum graphics with no colour clash
Haven't you heard of the Spectrum Previous that existed in a parallel universe at the end of 1981? One of the hardware designers created a solution that would have given you one of the 15 colours for each separate pixel, but Sir Clive was against it: "get rid of that, then the computer will be 30 quid cheaper" ... the rest is history