Per PJA signature
Per instructions:
Programmed By: Nigel Speight
Cover Illustration: Peter Austin
Note SC/ZXDB has a credit to Peter Frith not mentioned in the instructions.
The use of historic paintings on the inlays is certainty an interesting challenge. We were discussing this situation recently with Einar. We called it "The Mona Lisa dilemma", we picture the situation on where a game has The Mona Lisa as the cover art, and a graphic designer composed the inlay. We credit Leonardo da Vinci? The designer? Both?Audionautas wrote: ↑Thu Apr 02, 2020 7:33 pm CCS
* DESERT RATS (1985). Illustrator. John Berry (1925-2009). Painting: 25 Pounder Gun and Team in Action on the El Alamein Front (1942). Reproduced by permission of the Impresial War Museum. Link: https://www.artuk.org/discover/artworks ... front-7105
* GALLIPOLI (1986). Illustrator. Norman Wilkinson (1878-1971). Painting: The Base Camp under Shell Fire. August 1915: The SS 'River Clyde' Aground. Reproduced by permission of The Trustees of the Imperial War Museum. Link: https://artuk.org/discover/artworks/the ... round-6450
Thanks for taking the time and contact the author!Audionautas wrote: ↑Thu Apr 02, 2020 7:33 pm * YANKEE (1987). Illustrator. Oliver Frey. His well-known signature is not included on the canvas, but I was sure it was his, so I asked Mr. Frey himself by email and this was his answer.
"Your bet is correct, this is one of mine – though I had all but forgotten it, probably one of the last I did for CCS."
Personally I can't see any defensible reason for treating what you call "historic" paintings differently from others. Why does the age of a picture matter? Are pictures from the 1980s not "historic", anyway? Or are you considering how famous the artist is, and if so, how do you determine how famous an artist needs to be to get special treatment? And what benefit is there from going through this whole process? This seems to me to be introducing complications that aren't really there. If the art is by Leonardo da Vinci, then it's by Leonardo da Vinci.druellan wrote: ↑Sun Apr 05, 2020 2:15 am The use of historic paintings on the inlays is certainty an interesting challenge. We were discussing this situation recently with Einar. We called it "The Mona Lisa dilemma", we picture the situation on where a game has The Mona Lisa as the cover art, and a graphic designer composed the inlay. We credit Leonardo da Vinci? The designer? Both?
So, for now I'm crediting everyone, and adding a note about the name of the original painting.
Rorthron wrote: ↑Sun Apr 05, 2020 8:17 amPersonally I can't see any defensible reason for treating what you call "historic" paintings differently from others. Why does the age of a picture matter? Are pictures from the 1980s not "historic", anyway? Or are you considering how famous the artist is, and if so, how do you determine how famous an artist needs to be to get special treatment? And what benefit is there from going through this whole process? This seems to me to be introducing complications that aren't really there. If the art is by Leonardo da Vinci, then it's by Leonardo da Vinci.druellan wrote: ↑Sun Apr 05, 2020 2:15 am The use of historic paintings on the inlays is certainty an interesting challenge. We were discussing this situation recently with Einar. We called it "The Mona Lisa dilemma", we picture the situation on where a game has The Mona Lisa as the cover art, and a graphic designer composed the inlay. We credit Leonardo da Vinci? The designer? Both?
So, for now I'm crediting everyone, and adding a note about the name of the original painting.
The issue of graphic designers is a separate one. The main difficulty is that we rarely know who the designer is. Of course, that does not stop SC/ZXDB including the information, and there are plenty of other cases where its information is partial. But even if we include the information, I doubt it has much impact.
So it probably makes sense to credit both, but the graphic designer should have a different role from the artist. To describe them both as artists seems wrong to me. They are very different creative roles. Including graphic designers with artists obfuscates the artist information.
David Perry and Nick Bruty handled the Spectrum port of Tintin, the credits in the instructions are most likely from the original Amiga game.Rorthron wrote: ↑Sun Apr 05, 2020 2:35 pm Other credits in the instructions contradict the information in SC/ZXDB:
Graphics: Didier CHANFRAY
Program: Daniel CHARPY, Philippe NOTTOLI
Music: Charles CALLET
Marketing: Veronique GENOT
I think the authors need to be changed in SC/ZXDB. (Note SPOT/SPEX also contradicts SC/ZXDB and agrees with the instructions.)