New Windows builds of SpecIde

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TheMartian
Microbot
Posts: 102
Joined: Wed Feb 03, 2021 5:18 am

New Windows builds of SpecIde

Post by TheMartian »

Hi!

Latest builds of SpecIde in here... (Check the description for the links...)

The Windows 8/10 binaries have been compiled with Visual C++ 2019.
The Windows XP/Vista/7 binaries have been compiled with GCC 12 (MSYS2).

Both should work in all places, but just in case...

Enjoy!
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Pegaz
Dynamite Dan
Posts: 1210
Joined: Mon Nov 13, 2017 1:44 pm

Re: New Windows builds of SpecIde

Post by Pegaz »

TheMartian wrote: Mon Apr 10, 2023 8:07 pm Hi!

Latest builds of SpecIde in here... (Check the description for the links...)

The Windows 8/10 binaries have been compiled with Visual C++ 2019.
The Windows XP/Vista/7 binaries have been compiled with GCC 12 (MSYS2).

Both should work in all places, but just in case...

Enjoy!
I just tried it, really great stuff, here are some pictures to demonstrate it!
Image Image Image Image Image Image Image

50Hz synchronization is great, everything is smooth as silk on my LCD TV.
This is currently one of the top 3 Spectrum emulators in terms of accuracy.
All that remains is the ULA "four bright level" effect, that Woody first implemented in his emulator, after it was introduced 15 years ago.
However, I think you can comfortably focus on the other things you are planning (UI, betadisk, etc) and leave this remaining ULA effect for later...
Thank you Marta for the effort, it's a real pleasure to use your emulator and follow its development. :)
TheMartian
Microbot
Posts: 102
Joined: Wed Feb 03, 2021 5:18 am

Re: New Windows builds of SpecIde

Post by TheMartian »

It is my pleasure to develop it :smile:

Thanks for your kind words :)
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