F1 pitstop simulator

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Dr beep
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Posts: 381
Joined: Mon Oct 01, 2018 8:53 pm

F1 pitstop simulator

Post by Dr beep »

Begin this year I participated in a codingcontest to code a game in just 256 bytes.

I did not win, a simple spacetravelgame on a C64 won over this game.
I can code that game in just 100 bytes.
This 249 bytes game was much better (in my honest opinion).

You could only see a video of the games partcipating and I think that was the problem.

So here is the game (and source).
It is a shortened version of my 1K hires game on the ZX1.

https://www.mediafire.com/file/cst0oupz ... 9.zip/file
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