Airbase Invader
by Chris Whittington
CP Software
Crash Issue 06, July 1984   (1984-06-28)   page(s) 52,53

'No comment on the political points in this game! Politics get into everything - I don't want them associated with games! But on the game front this is a lighthearted - until you get to the ominous warning after failing to stop Raygun, which says, 'Remember - if this was real - there wouldn't be a next time.' The graphics are smooth, nicely done and the game is very playable. The Iron Lady looks like something out of SPITTING IMAGE.'

'A maze-type complex filled with enemies out to get you is hardly original, but the idea behind this one certainly is. It relies a lot on well drawn, large graphics and some neat semi-political ideas. Blowing kisses to kill off enemies is a good example of its originality in idea, and the concept is well implemented in as much as the Iron Lady is invulnerable to your loving charms! Good fun, and one where a clever idea hasn't swamped good playability.'

'First off I didn't think this was going to be a very active game - wrong again! Characters are drawn exceptionally well, and you can recognise each one. The idea of the game is certainly novel if not realistic. One grumble though is that there's no indication that you've shot the "right" President Raygun, as he keeps cloning - and I've never found a red button! The idea of "eating" various objects throughout the game like cups of tea, Hovis, etc, to give you extra lives is a good one, as you often get killed off by the nasty geezers who run about the rooms. Graphics are smooth, large and well presented; the keys are not the best positioned I found, as they are all low down (leaves you nothing to lean on) but they are very responsive. Colour and sound have been used quite well throughout the game. The game is playable, but I think its addictive qualities will wear off - it depends on whether you like saving your country from a nuclear holocaust.'

Politics seem to be creeping more and more into computer games - so does sexism. The two are firmly combined in this novel idea from CP Software. You play a CND supporter - a female one - and your task is to prevent President Raygun clones, which have been loosed amongst the bunkers beneath USAF airbase Greenham Common, from finding the red nuclear button and blowing the world to kingdom come. The inlay says that hero Annie (is heroine an illegally sexist word now?) has worked her way through the wire and into the complex.

The complex itself takes the form of numerous rooms (with between two and four doors) on several levels. Stairs up are located at the top of a room, and stairs down at the bottom. Annie, armed with her CND banner, must fight her way through to get rid of Raygun clones. Other characters beset her: Harry Hardnose, gutterpress photographer. Old Bill, the plodding policeman, Squaddies - all Tommies with guns, and worst of all, The Iron Lady herself, neatly depicted as a Tory-blue hairdo.

Annie's politics are all peaceful, however, so she doesn't blast these numerous nasties to bits with anything as vulgar as a laser, instead Annie raises her hand and blows a kiss - it's as lethal as any laser though.. Kisses can only be blown horizontally in the direction faced. In addition, the bunkers are littered with useful objects like maps, secret documents, Hovis loaves and plates, knives and forks.

The screen displays the level on which a President Raygun clone may be found and warns if one is about to press the button. Can you find it in time...?

Control keys: CAPS/Z left/fight, X/C up/down, V to blow kisses
Joystick: Kempston, Protek, AGF
Keyboard play: very responsive but poorly positioned
Use of colour: average
Graphics: smooth, large generally good
Sound: useful rather than imaginative
Skill levels: 1
Lives: starting with 3
Originality: a novel concept based on a standard type of game

Use of Computer59%
Getting Started74%
Addictive Qualities61%
Value For Money62%
Summary: General Rating: Above average to good, playable and reasonably addictive.

Transcript by Chris Bourne

Personal Computer Games Issue 8, July 1984   page(s) 46,47

MACHINE: Spectrum 48K
CONTROL: Keys, Kemp, Cur
FROM: CP Software, £5.95

Instead of all that mindless killing of little green aliens, how about trying your hand at what CP Software claim is a 'non-sexist, non-violent, satirical, arcade adventure'.

Clones of 'President Raygun' are on the loose in the bunkers beneath Greenham Common. They are all set on pressing the red nuclear attack button, which would be the end of the world.

lust in the nick of time our heroine Peace Woman Annie arrives on the scene. She has worked her way through the barbed wire and sneaked past the guards. You take control of her just as she has entered the complex of underground bunkers and must help her to find the President and stop him from pressing the button by 'using her feminine charms on him'.

At this stage you'll probably think that you're in for a new kind of arcade game. Well you'd be wrong, all you get is an extremely good version of Robotron.

Each of the rooms in the complex contains a number of guards, ranging from a photographer called Harry Hardnose who follows Annie around, to Old Bill who just happens Lobe a bright blue colour.

Of course dear old Annie isn't powerless against them, she's able to blow kisses at them - with devastating effect. Watch out for the nasty Iron Lady though, she's impervious to Annie's smackers.

An indicator at the bottom of the screen tells Annie where she'll find President Raygun. Travel between floors is by ladders that are situated around the complex.

A game that should appeal to just about everyone. If you happen to be a fan of the Robotron style of game then this is probably the best around for the Spectrum. Go and raid an airbase today, just don't let Old Bill catch you.

Lasting Interest8/10
Transcript by Chris Bourne

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