Reviews

Reviews for Boovie 2 (#14539)

Review by Digital Prawn on 01 Feb 2009 (Rating: 4)

As this is the sequel to the Czech logical arcade game "Boovie", I can only suggest that you read my review of that game first and also prefereably play that game before Boovie 2 is attempted, although this is by no means a requirement. Most of my earlier "Boovie" review also applies to "Boovie 2", with these exceptions:-

This one is by "E.S.A. productions" rather than KVL. I am unsure if any of the original Boovie developers were on board for the sequel - although it sure retains the same look and feel. The lethal enemy "guardian" sprites are no longer found in Boovie 2 and neither are the little yellow pellets used to stun or kill them. The loss of the above in-game elements in the sequel is more than compensated for by the addition of two new "use once per level" player items. These are the bomb and the magnet. The bomb is used to blow up adjacent squares and the magnet can pull a single block one square towards the player. You do not know until you start each level whether or not the bomb and/or magnet are available. In some levels you have both at your disposal. In other levels you may start with only one or the other in your inventory and in yet some further levels, neither are available.

As in the first game, work your way through forty levels of which some are quite tough and yet a few relatively easy ones are thrown into the mix. Some players remark that the addition of the bomb and magnet items make this sequel more challenging than Boovie, yet others (like me) consider these items to make some levels appear a trifle easier than the first game. It's apparently all very subjective. The additional challenge of the sequel appears to come from finding the crucial position on the screen in which to use these two new player items. In any case, unless you are some sort of twisted genius, you'll probably get a few good evenings worth of challenging game play out of this sequel. Coding and presentation standards equal those of the first game as do the in-game graphics and slick background music. Boovie 2 has its own vibrant set of AY tunes, different from the first game.

I found a couple of minor reproducible bugs whilst playing through the sequel, but nothing serious enough to impact the gameplay in any meaningful way. In the first game, the level access passwords appeared to consist of random letters. However, in this second game, some of the later level access passwords seem to be made up of occasionally amusing and sometimes inappropriate English words. (Be advised - there are one or two rude words in the later level passwords). Overall, Boovie 2 is a very welcome and entertaining sequel to a great puzzle game which keeps up the high standards and difficulty level of the original. If you've completed the first game, then you'll absolutely feel compelled to take up the challenge of the sequel too. Again, I can confirm from firsthand experience that all levels of Boovie 2 are completeable.