Review by Stack on 25 Aug 2013 (Rating: 3)
Big Baps is a 4K minigame from 2007
Minigame competitions are quite an odd modern phenomenon; I suppose they are designed to test out the programming skills of likeminded time-pressured coders of today, but with the Spectrum already limited to 16, 48 or 128K it seems a bit of a shame to lower the ceiling even further. One good thing that often comes from this is available and shared source codes as is the case with Big Baps.
This game is, however, perfectly enjoyable 4K or no, a very nicely animated and balanced version of Burger Time, smooth and free flowing. It even has a few Jonathan Cauldwell special touches such as an ingredients collection panel to collect items for and a chance to gain extra seconds for your time limit in a pick the number game that has its heritage in the fruit machines that are a big influence on this coder.
The Burger Time gameplay mechanics are ably replicated, bar, frustratingly, the pepper fire button, which seems to have been left out.
Misc Negatives
The 4K competition limit means that niceties like sound FX are very sparse. A high score table would be a great addition.
Misc Positives
The saucy title, of course, is near enough perfectly chosen for a game designed to appeal to an audience of steadily aging men recapturing their juvenility.
2007 by Jonathan Cauldwell (UK)
I almost prefer this version to Burger Time, which is one of my favorite games. Jonathan Cauldwell as a natural innate talent for programming. I wish he was around active in the 80's making magic out of bytes. I can only dream of the amazing games he would have wrote.