Review by Raphie on 09 Feb 2012 (Rating: 2)
This is a really disappointing arcade conversion, bad colours, bad controls, jerky gameplay, this no way tops Afterburner, or most arcade conversions for that matter.
1989 Activision (UK)
by Keith Burkhill and Paul Hiley
And then there is Galaxy Force...
If Afterburner was sometimes confusing due to it's graphic presentation, it was still a great playable game.
Now Galaxy Force, partially written by the same authors, suffers tremendously by it's graphic ambition. The game gets so messy that you don't even know what's happening let alone what you must do. Otherwise this could've been a good game if you could just dig it out from it's graphic clutter. Some things don't work in a Speccy and one of them is exactly mixing color and movement in 3D.
Review by YOR on 22 Mar 2022 (Rating: 1)
I promised I'd do this, I've done it now and I really wish I hadn't. Galaxy Force has always been inferior to After Burner, but that inferiority shines like a diamond on the Spectrum. After Burner is not a great conversion but it is at least playable, this isn't. It's jerky, it's ugly, it hurts my eyes, it is a mess. Half the time I could not even see what was happening and what I was shooting, yet somehow I finished the first level. Level 2 has some colour going for it but it just makes it even more hurtful on the eye. The top part I can at least see, but the bottom part with the colours, the patterns and the bad scrolling, I cannot see anything. Oh and the music ain't great as well and it's from the same chap who did the music for Altered Beast. again much inferior by comparison. And to top it off, multiload. when I die and refused to continue, because why would you, I have to rewind and reload the game, up yours. This was what I can best describe as an overly ambitious conversion on the Spectrum and perhaps it is one that should have been left untouched, because this is bad, in fact one of the worst arcade conversions I've played.