1986 ZX Computing (UK)
by Peter Watson
I remember written this straight from a magazine called "Jogos Sortidos" which had a supplement dedicated to Spectrum games, some in BASIC and some in Assembler.
I still have those magazines, together with some Micro7 supplements.
About the game, nothing special, the typical BASIC platform pick-up objects, avoid baddies, type of game. It had some nice features, like the use of dynamite. But it's too slow to be enjoyable.
Still, great memories came out of it to me.
Review by YOR on 12 May 2018 (Rating: 1)
And from 1986 we have Goblin Dungeon which is a type-in game so we shouldn't expect much from this and indeed there isn't much to say about it. It takes your little man a week to get to the treasure and the green door again and using the dynamite appeared to glitch on me, used it once and then was never able to use it again which makes progression even harder than it already is. I didn't think it was possible but it has happened, this is even worse than Piggy, type-in game yes but there are playable and enjoyable type-in games out there, this isn't, this is pitiful and makes Piggy look like a 10 out of 10 work let alone 5.