A fun graphic adventure for none-adventurers. Its pitched somewhere between Valhalla and Shadowfire but with no irksome text entry and friendlier interface.
Although there are four team members, theres no difference between them sadly so no thought has to be placed on choosing the best man for the job. Fighting is simply a matter of sending forward the member with the most strength. But the game is possible to solve, and rewarding when progress is made.
A last mention should be made of a great bug where there is a bar that doles out infinite beer half way through the game. The bar can be returned to even when about to fight the final baddy, and strength maxed out again. But any game with free beer is alright by me.
Review by YOR on 22 Mar 2022 (Rating: 3)
Like Dragonia, these types of games are not my forte, maybe they were in my younger days, but that certainly is not the case nowadays. Already I am put off by the number of keys you need to press during the game, and though an icon mode exists it says keyboard control is faster. But this is where it already makes no sense, the instructions say control method 1 is keyboard and control method 2 is icon, yet the game says that icon control is 1 and total control is 2, what? Christ I'm confused already and I haven't even bloody started yet. I picked total control and indeed I imagine this is the way to play the game as moving an arrow constantly would have been a chore, but saying that I had a hard time with the movement aspect of the game, for you move north south west east like text adventures, and they are QAOP, the standard control keys on a Spectrum game, but I keep pressing NSW and E for it because my brains tells me to. I get why they are that way and the fault lies with me but it was a constant annoyance and made me wonder was I better off using the icon control instead. Predictably you just wonder around screen to screen getting endlessly lost, picking up and buying items and fighting some enemies, I even had a fight with a crocodile were Prince Kyle was killed yet the foe was defeated anyway, at least he died in honour and glory or some shit like that. But this plays far, far better than Evil Crown did. This is much more enjoyable and you at least have routes to go, enemies to fight and you at least have a quest. It's still boring me of course but it does hold up well for what it is.