A split-screen collect-em up game where you must swim underwater in order to collect keys to proceed, air tanks to keep you going and bubbles to shoot at the enemies roaming around. The final aim should be to reach the end of all of the eight levels (about eight screens long each) in order to save some kidnapped youngsters.
Now, despite being set underwater, Scuba Kidz is a very shallow title. Graphics look very much like a 1983 game, let alone a 1988 one; sound is almost non-existent; gameplay is dull and tired, a formula that has been done much better in previous years. Even at £ 1,99 Scuba Kidz wasn't worth it. A poor show indeed.
1988 Silverbird Software (UK)
by Christian Pennycate
By the same author as BMX Kidz, Scuba is in my opinnion a step forward by this less known programmer. It's not a great game, pretty average in fact, but it plays away better than BMX Kidz, it's a lot more varied and graphically interesting, with a scuba diving theme and a colorful sea to explore. You swim side scrolling, and in each level your straightforward goal is to just reach the end and move on to the next level, along the way collecting anything that can enhance you skills, like shooting bubbles against fish, wear a "cunning" disguise or simply pick up air tanks, remember also to come up to the surface often in order to restore your oxygen levels. A fun sea themed game.