1987 Durell (UK)
by Mike Richardson, Julian Breeze and Jane Richardson
I really liked this game when I was a kid, but today it seems quite pointless.
Each level is composed by 3 parts:
-Part 1 is a Zaxxon type game
-Part 2 is a Pac-man style game.
-Part 3 is very similar to episode 3 in Danger Mouse in Double Trouble
So what is the point in playing it?
For me? Nostalgia.
today I've re-played another[*] forgotten Durell Software jewel, Sigma Seven, with its colourful Zaxxon perspective, and three levels based on variety: the first being a space shoot'em up, the second a sort of Pac Man where you drive a tank through a labyrinth and you can also shoot, and the third... Well, I don't remember the third. I think it's enjoyable and probably underrated.
4/5
[*]The other was Chain Reaction, some weeks ago.