HUMPTY DUMPTY ============= SIDE A: “The Humpty Dumpty Mystery” LOAD “humpty”. CAPS LOCK must be off during these programs. Game 1: Find out who pushed Humpty off the wall by asking questions and making guesses. VOCABULARY: blue hat red badge purple eyes green mouth yellow jacket white black a Mode 1: For early readers who are not yet good at spelling. Enter colours using the colour keys on the spectrum. Enter nouns and names by initial letter. Mode 2: Whole words must be typed in. This program develops skills in logical thinking. Game 2: Is loaded from an option from Game 1. You get a glimpse of the culprit, but can you remember well enough to describe him. Uses the same vocabulary and modes as Game 1. This program develops memory skills. SIDE B: “Who killed cock robin” LOAD “robin” CAPS LOCK must be off during this program. Can sparrow’s confession be believed? Find out WHO killed cock robin, WHERE and WHEN. Use clues and logic to help you. Needs some reading ability. 4 skill levels. Develops logical thinking and memory skills. PRESS CAPS SHIFT & Z together to leave any of these programs and return to the start. One of a range of entertaining educational programmes suitable for pre-school and primary aged children. WIDGIT SOFTWARE © COPYRIGHT 1983 MADE IN ENGLAND WIDGIT SOFTWARE LTD., 48 DURHAM ROAD, LONDON N2 9DT.