KILLER RING =========== The idea behind the game is to shoot anything that moves, this does not include family pets (except poodles). If it moves, shoot it, if it doesn't, shoot it anyway. If by some freak chance you should reach the spaceman, then blow out his heart for some extra bonus points! Each time you play difficulty increases! (providing you don't turn off!) Controls are as follows: Use Joystick for up/down/left/right and fire (or cursor keys and space bar) Use 1 to toggle between Musix and Sound FX Use 2 to toggle between Easy and Hard level (In hard level you must blast a hole through the Anti-matter beam before your next shot can penetrate) Use 3 to toggle between keyboard/Sindair/Kempston/Protek Loading: SPECTRUM - Type LOAD"" And now something for people who like long inlay cards... K-RING Cupcakes 1/3 cup shortening 2 cups sifted cake flour 1 cup sugar 2 teaspoons baking powder 3/4 teaspoon salt 3/4 cup milk 1 unbeaten egg 1 teaspoon vanilla OVEN 375° Stir shortening just to soften. Sift in dry ingredients. Add 1/2 the milk and the egg; mix until all flour is dampened. Then beat vigorously 2 minutes. Add remaining milk and vanilla; beat 1 minute longer. Fill paper-lined cupcake pans 1/2 full. Bake in moderate oven (375°) 25 to 30 minutes. Makes 18 to 20 cupcakes. High-altitude changes If you happen to live in a high-altitude region (3,000 feet above sea level and up), you may find that many cakes will tend to fall and give unpredictable results. But here is a general guide you may follow to make adjustments in the baking powder, liquid, and sugar proportions. 3,000 ft. 5,000 7,000 Liquid: add for each cup 1-2 tablespoons 2-3 tablespoons 3-4 tablespoons Baking powder: decrease for each teaspoon 1/8 teaspoon 1/8-l/4 teaspoon 1/4-1/2 teaspoon Sugar: decrease for each cup no change usually no change 1-2 tablespoons These are not hard and fast rules. Since each recipe is different in its proportion of ingredients and richness, you may have to experiment a few times with each recipe to discover the best proportions. Game concept and programming by The Byte Engineers Spectrum version Shirekilo Ltd. All Audio bits and bobs by WE M.U5.I.C Instructions by Bagpuss Cookery lesson by Mark (call a doctor) Easton. ©1987 Ariolasoft UK Ltd. Copyright subsists in this progrom recording. Unauthorised broadcasting, diffusion, public performance, copying or re-recording, hiring, leasing, renting or selling under any exchonge or repurchase scheme in any manner is prohibited.