LINE OF FIRE ============ You've broken through enemy lines, you've captured the Rapier machine gun... now you nave got to get back to base... but first you will have to cross the LINE OF FIRE. Get ready for unlimited fire power, Pilot high speed powerboats - through white water rapids, aircraft over dense jungles, advancing and reversing; circling 360°, dodging helicopter squadrons out to get you. Getting in was tough - getting out alive will be damned near impossible! LINE OF FIRE "This time they've gone too far!" LOADING INSTRUCTIONS CBM 64/128 CASSETTE Press SHITT and RUN/STOP keys together. Press PLAY on the cassette deck. CBM 64/128 DISK Insert disk in drive. Type LOAD"*",8,1 and press RETURN. The game will load and run automatically. SPECTRUM 48/128K, +2 CASSETTE Type LOAD"" and press ENTER. Press PLAY on the cassette deck. AMSTRAD CPC CASSETTE Press CTRL and small ENTER keys simultaneously. Press PLAY on the cassette deck. AMSTRAD CPC DISK Insert disk in disk drive. Type RUN"DISK and press RETURN. The game will load and run automatically. ATARI ST/CBM AMIGA Insert disk in drive and switch on your computer. The game will load and run automatically. Line of Fire will send you through the enemy lines in your quest to capture the Rapier Machine Gun, which has been developed by terrorists. There are eight levels which are as follows:- LEVEL 1 The Enemy Camp... After breaking into the enemy camp, try to escape with the Rapier leaving the opposition forces hot on your trail. LEVEL 2 The Jungle... Going through the jungle proves rather heavy going in your jeep. Your aim is to kill the enemy soldiers, and to destroy the bombs dropped from their planes, and helicopters. If you make it to the river you can swap your jeep for a speedboat. LEVEL 3 Escape by Speedboat... Travelling on a river at high speed with the enemy soldiers' guns blazing. The planes overhead continue their aerial attack, along with the soldiers on the river banks. Watch out for dangers in the water. LEVEL 4 Fighting in the Rocky Canyon... On this level, you are bombarded from planes above constantly, and men hiding in the rocks. LEVEL 5 (C64, Atari ST & Amiga Only) The Desert... At this stage the enemy throws in nearly everything including tanks, helicopters, bombs and jets. At the train scene you will have to blow away the soldiers as they come jumping out of the trains. You can destroy the trains with a well-aimed missile, if you are fortunate to have one left. LEVEL 6 (Level 5 & 6 - Spectrum & Amstrad Only) Ruined City... On this level the attacks are as rapid as ever, with soldiers popping out of barrels and snipers shooting at you from building windows. When you enter a building you will be confronted by heavy enemy gunfire. LEVEL 7 Escaping by Plane... As you head for friendly territory, you must avoid the stream of jets heading for you. If you are successful enough to complete this you will move onto the final stage. LEVEL 8 Fly to your Base... You fly through the jungle, destroying enemy missiles. If you die at this stage, remember, no-one remembers the failed soldier. HINTS Shoot the red cross boxes for energy. Save your grenades till you really need them. If it moves, shoot it! COMMANDS CBM 64/128 Joystick Port 1 - Player 1. Joystick Port 2 - Player 2. LETT SHIFT - Player 1 - Grenade Launcher. RIGHT SHIFT- Player 2 - Grenade Launcher. SPECTRUM Player 1 - Joystick (Sinclair, Kempston compatible). Player 2 - Keyboard - Q - Up, A - Down, 0 - Left, P - Right, M - Fire. (These keys are rede finable.) SPACE BAR - Grenade Launcher - Both players. AMSTRAD Player 1 - Joystick. Player 2 - Keyboard - Q - Up, A - Down, 0 - Left, P - Right, M Fire. (These keys are redefinable.) SPACE BAR - Grenade Launcher - Both players. ATARI ST/AMIGA Joystick Port 2 - Player 1. Joystick Port 1 - Player 2 (joystick mouse compatible). LEFT SHITT - Player 1 - Grenade Launcher RIGHT SHIFT - Player 2 - Grenade Launcher. © 1990 SEGA. All rights reserved. SEGA is a trademark of SEGA ENTERPRISES LIMITED. Published by SEGA EUROPE LIMITED. Distributed by U.S. GOLD LIMITED, Units 2/3 Holford Way, Holford, Birmingham B6 7AX. Tel: 021 625 3366. Copyright subsists on this program. Unauthorised copying, lending or resale under any exchange or repurchase scheme in any manner is strictly prohibited.