3D LUNATTACK ============ - Amazing cockpit view 3D colour graphics - Penetrate the SEIDDAB lunar defences - Out-manoeuvre or destroy land based tanks and missile bases - Battle with aerial mines and SEIDDAB Hoverfighters. - Seek out and destroy the SEIDDAB command base - Laser bolts, missiles, radar, navigation aids and shields - Kempston, AGF, Protech, Datel, keyboard clip-on and ZX Interface 2 joystick compatible LOADING THE PROGRAM To load the program connect your cassette player to the Spectrum in the usual way. Place the cassette in the player and rewind it if necessary. Type LOAD "" on the Spectrum keyboard, press the ENTER key and then press the play button on the cassette player. During loading, the program asks if a joystick is to be used. Enter 1, 2 or 3 as follows: Input Meaning 1 No joystick, AGF joystick or a clip-on type which uses the arrow keys. 2 Kempston or Datel joystick 3 ZX Interface style joystick Wait a few minutes for the program to finish loading at which point it will ask you if ¨ one or two players are to participate. SOUNDTRACK When the program has loaded remove the jack plug from the ear socket on your cassette player and listen to the soundtrack. Alternatively if you have a Currah Microspeech Unit connected do not remove the jack plug but turn up the volume control on your television instead. YOUR MISSION In your Z5 Luna Hover Fighter you must penetrate the three successive SEIDDAB defensive zones and destroy their command base. This is the latest and most difficult mission in the long running struggle against SEIDDAB aliens. WILL YOU ACCEPT THIS MISSION? TACTICS Do not waste too much fuel and energy attacking the outer defence zones (although destroying these defences increases your score). Penetrate to the command base and destroy it in order to return to base to refuel and rearm. As you manoeuvre and fire your weapons, your iridium powered laser bolts will appear to lag behind the crosswires. You must take account of this effect as you press your attacks. CONTROLS ACTION KEY JOYSTICK Raise crosswires Q,W,E,R,T or up arrow backward Lower crosswires Z,X,C,V or down arrow forward Fly left A,S or left arrow left Fly right F,G or right arrow right Fire lasers/missies zero fire button SEIDDAB DEFENCE ZONES The SEIDDAB command base is ringed by three defence zones. The first zone is patrolled by robotically controlled DAB tanks which fire Ytsan missiles at your hoverfighter as you approach. You can attack and destroy the tanks using your lasers. The second zone is mountainous and is seeded with aerial mines which are set to explode if you pass too close to them. You must zig-zag through the mountains and may use your lasers to destroy the mines or manoeuvre your fighter to avoid them. Exploding mines will rock your hoverfighter and deflect it from its path. The third zone is studded with self-activating SEIDDAB missile silos which you may attack with your lasers. The missiles are fitted with Hewstron warheads. If you penetrate to the command zone, you must complete your mission by strafing runs on the SEIDDAB base until it is totally destroyed. Many hits are necessary and if you pass the base you will have to relocate it with the navigation aid and turn to find it again to press home your attack. Naturally the SEIDDAB will defend their base with all the forces at their disposal. SEIDDAB HOVERFIGHTERS At any time high power, low manoeuverability SEIDDAB Hoverfighters may appear over the horizon and swoop in to attack you with their plodium missiles. Your computer-aided radar may detect their plasma output before they are within visual range and show their location and distance by means of a small superimposed radar display. You may 'fire and forget' a long range missile armed with a duodec warhead, which may lock on to the radar image and destroy the Hoverfighter before it appears. When they are within visual range the SEIDDAB Hoverfighters are susceptible to damage or destruction by your laser bolts. INSTRUMENT DISPLAY Weapon Selection - The vertical position of the crosswires in the centre of your screen automatically determines your weapon selection. Normally, your lasers are armed, but when the crosswires are well above the horizon, your missiles are armed (except in the aerial minefield where lasers only are available). The status of your lasers and missiles is displayed at the lower left of your screen. Radar - The radar system automatically switches on when SEIDDAB hoverfighters are detected. When the radar light at the lower left is illuminated, one or more fighters have been detected and are approaching or are within radar range. It flashes until they have been destroyed. Navigation System - Your fighter is programmed to locate the SEIDDAB command base and displays the path to be followed when tne crosswires are lowered to the bottom of the screen. To reach the command base steer your hoverfighter so that the path (indicated by parallel horizontal lines) is straight ahead. The navigation light at the lower left of the screen flashes when the path is switched on. The path continues to be shown for a few seconds after the crosswires are raised. Shield Display - Your di-lithium powered shield status is shown at the lower centre of the screen and is green initially. Successive strikes by SEIDDAB weapons deplete your shields as shown by incremental colour changes. Black indicates a portion of the shield is burnt out. Occasionally you may be able to extend the life of your fighter by manoeuvring it so that hits are absorbed on undamaged parts of your shields. Temperature Display - The hull temperature is shown at the lower right of the screen. Enemy hits, firing your weapons and clipping the mountains all raise the hull temperature, particularly when your shields are depleted. Fuel Display - This is located at the lower right immediately above the temperature indicator. You have enough propeluene fuel to reach the command base only if you fly in the correct direction for most of your journey. Fuel supply is replenished each time a command base is destroyed or for each new life. © Copyright. Hewson Consultants Ltd. 1984 The programs and data on this cassette are copyright and may not be reproduced in part or in whole by any means without the written permission of Hewson Consultants Ltd. All rights reserved. No responsibility is accepted for any errors. Our policy is one of constant improvement. Therefore we reserve the right to modify any product without notice.