GUNSLINGER ========== Dust off your jeans, grease down your six guns, here’s a saddle sore adventure straight from the annals of classic Wild West history. As retired Texas Ranger, Kip Starr, your bravery and cunning is once more called into action to rescue a friend from his early grave as a result of an unfortunate meeting with a Mexican Hangman’s noose. But as in all the best tales, no folk hero is created without a nailbiting shootout with the Dalton brothers, a hair raising encounter with uprising Indians, a perilious excursion across unexpected waterfalls and a weary journey that takes you across murderous wastelands, down danger filled mineshafts, through eerie ghostowns and finally brings you to rest in inhospitable Mexico. You don’t need to look to the future for action packed adventure. The Wild West has seen, enough thrills and spills for you never to want more. LOADING INSTRUCTIONS CBM 64/128: DISK (1) Type LOAD "*",8,1 and press RETURN after inserting GUNSLINGER disk side A. Leave disk in drive during play. (For CBM 128, hold down the Commodore key while turning on the computer and load as per CBM 64 in 64k mode). Note: To format a disk for saving games, insert a blank disk into drive and close the door. When READY appears on the screen, type OPEN 15,8,15 “N0:SAVE,XX”:LOAD“$",8 and press RETURN. Once the disk is formatted READY appears again. (Remove save-game disk from disk drive and load as (1)). CBM 64/128: CASSETTE Press SHIFT and RUN/STOP keys together then press PLAY on the cassette recorder. Follow screen prompts. There is no save game facility on cassette. SPECTRUM: CASSETTE Type LOAD"" and press ENTER. Press PLAY on your cassette recorder. AMSTRAD: CASSETTE Press CTRL and small ENTER, then press PLAY on your cassette recorder. AMSTRAD: DISK Type RUN"DISK and press ENTER. Game will load and run automatically. GAME CONTROLS AND INDICATORS Play GUNSLINGER using the keyboard only, joystick only, or a combination of the two. You can enter commands when you see the flashing cursor, (CBM and Amstrad) or just the cursor (Spectrum). If you do not see the cursor, scroll the game text by pressing the SPACEBAR or joystick button. KEYBOARD: Type commands into the computer and press RETURN (CBM), ENTER (Spectrum/Amstrad). Use the INST DEL (CBM), DELETE (Spectrum), DEL (Amstrad) key to correct any errors before pressing RETURN. You may use some abbreviations such as U (Up), D (Down), N (North), S (South), E (East), W (West), and INV (Inventory). JOYSTICK: The joystick moves the on-screen arrow. Use the arrow to highlight the words listed in the command menu on the right side of the screen. Press the joystick button to print those commands on-screen; highlight CR at the bottom of the command menu and press the joystick button (or press RETURN (CBM)), ENTER (Spectrum/Amstrad) to enter the commands. Use the INST DEL (CBM), DELETE (Spectrum), DEL (Amstrad) key to correct any errors before pressing RETURN (CBM), ENTER ((Spectrum/Amstrad). When you print a Verb on-screen, the command menu moves to Nouns. Print a Noun and it moves to Prepositions. Print a Preposition and it moves back to Nouns. You can also use the joystick to change the command menu; highlight the menu name at the bottom of the command screen and press the joystick button until you see the one you need. To scroll through the choices in any word list, highlight the up or down arrow at the bottom of the command screen and press the joystick button. COMBINING THE KEYBOARD AND JOYSTICK: There are several ways to combine use of the keyboard and joystick in GUNSLINGER. For example, you can use the Joystick (with the compass) to move quickly in any direction and the Keyboard to type commands such as GET KEG. Another alternative is to highlight the Verbs with the joystick and type in the Nouns. If you prefer to use the keyboard exclusively, you can still use the joystick to scan the menus to help determine which words to use when typing commands. COMPASS: To bring the compass into view, move the on-screen arrow into the area just to the left of the command screen. Highlight a direction (N, S, E, W) and press the joystick button. The command is automatically entered. SAVE A GAME: Type SAVE or highlight the SAVE command with the joystick. You’re prompted to INSERT SAVE DISK AND TYPE A LETTER or INSERT CASSETTE PRESS PLAY AND RECORD THEN TYPE A LETTER. (Keep a list of your saved games). After saving a game, re-insert the game disk or cassette and continue play. CAUTION: Never save a game on the GUNSLINGER game disk. TO LOAD A SAVED GAME: Type LOAD or highlight the RESTORE command with the joystick. Follow the prompts. When “The perils of the West have overcome you”, you’re prompted WOULD YOU LIKE TO (L)OAD A SAVED GAME, (R)ESTART, or (Q)UIT. Make your selection and follow the prompts. HINTS - Remember to save the game frequently; it’s fairly easy to be Overcome by the Perils of the West! - It’s a good idea to make a map to keep track of your progress. - There is a use for every item you find in the adventure. Some are more important than others. You can’t GET everything; you may have to figure out alternative ways to obtain or use items. - If you encounter a dishonest character in Dawson, remember this is The West; compromise is unheard of (it may even get you into trouble). - Having been influenced by Western Ways, the Indians ’round these parts are vain. - A horse can make the difference in a life-or-death situation, if you know when and where to leave it behind. CREDITS Game Developed by Imagination Development Systems. Programmed by Allen Adham. Documentation by Kathi B. Tremblay and Amy R. Margowsky. Translation by Paragon. © 1987 IntelliCreations Inc. Gunslinger is a trademark of IntelliCreations Inc. 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