INTERNATIONAL TENNIS ==================== International Tennis accurately simulates top World Class competition on a wide variety of global playing surfaces. Two players can battle it out on Grass as found in the famous UK Championships, or one player can compete against multi-level computer opponents on Clay or Hard Surfaces. With a complete range of shots at your disposal and full Tennis Association rules, International Tennis is the most entertainingly playable Tennis simulator of all time! Featuring: One or Two player options, Clay, Grass, Hard Surfaces, Lobs, Backhand, Forehand, Smashes, Volleys, Topspin, Tennis Association Rules, Passing Shots, Referees, Line Judges, Three Level Computer Opponents, Various Match lengths, Games, Sets, Matches, Aces, and lots more! SPECTRUM LOADING INSTRUCTIONS Type LOAD"" and then press ENTER. Press PLAY on tHE cassette recorder. OPTIONS The following options are available in International Tennis. Options are selected by pressing the SPACE bar to move to the option, pressing ENTER to access the game set up, and pressing SPACE again to scroll through the secondary options: RACKET ICON Singles or Doubles matches against a variety of computer and human opponents or team members. CUP ICON Select between single match play or Tournament Competition. Match Lengths can be chosen as either three or five sets. COURT ICON Various courts are available, each with their own particular handling characteristics: Grass Court which absorbs some of the ball bounce Clay Court for professionals with poor ball bounce Asphalt for beginners where the ball bounces high. ARM ICON This option is used to select the capability levels of computer match opponents. JOYSTICK ICON Both player one and player two are able to pick their preferred playing method from the options presented to them. BALL AND RACKET ICON Play game with selected options in position. PLAYING TENNIS International Tennis is played to full Lawn Tennis Association rules, and the game is scored and governed by this legislation. All referee and line judge decisions are final. When your player has service, he can be moved to the correct position on the base line. Pressing Fire throws the ball into the air, and pressing Fire again makes the player begin his swing for the ball. If the ball is either too high or too low when the player begins his swing he will miss the ball. During a game, the player can be positioned anywhere on his side of the court by movement of the joystick. Pressing Fire when the ball is in the near vicinity of the player executes a forehand or backhand shot according to the ball’s position in relation to the player. The direction of the ball is determined by the timing of your swing and any spin that you choose to add to the ball. The following joystick positions affect ball movements: RIGHT Spins ball to the right LEFT Spins ball to the left JOYSTICK TOWARDS NET Powers up the ball JOYSTICK AWAY FROM NET Drop shots the ball Different Joystick and Fire button combinations will enable the player to develop their own repertoire of match winning shots. These shots will change according to the Hard, Lawn or Clay playing surface selected. Current Match scores are registered on the scoreboard at the rear of the playing screen. Program & Graphics: Brian Cross The program code, graphics, music and artwork of this game are the copyright of Zeppelin Games Limited and may not be reproduced, stored or hired without the written permission of Zeppelin Games Limited. ©1992 Zeppelin Games Ltd, PO Box 17, Houghton-le-Spring, Durham DH4 6JP