Spraeng Skolen By Allan Hoiberg, A.H. Computing, (C) 1984 Released into public domain november 2019 https://www.facebook.com/groups/speccy4ever/permalink/2960789020666317/ Originally sold in Denmark through JP Data, Haderslev, as far as I remember. Preamble: This really should not need saying, but today's world being what it is: This is a computer game, and in no way intends to inspire to anything real life-related. Please keep in mind that this game was written in 1984. This was before the world became 1984'ish, and at the time nobody -- specifically yours truly and the couple of friends in the know as the game was designed, starting out as a wacky idea -- would have ever dreamt of even a remote chance that anyone would confuse computer games with reality. In those days we knew perfectly well where the limits were, and even then the title and goal of the game was only something we chose for fun. It goes without saying that this game should not be taken seriously, and if you consider doing stuff like this in real life, you are herby expressly forbidden from using this game and strongly advised to seek mental help. What follows are game instructions only. Anyway.... Your goal in this game is to avoid the evil teacher "Lūrer Hapsesen", filling up his school with dynamite and rescuing as many pupils as possible before blowing it up. You move your player with the cursor keys and pick up or drop things by running into them. Pupils are released by running into the yellow door. Dynamite is picked up by running into the blue piece and placed by running into the inverted blue fields. You cannot carry a pupil and a piece of dynamite at the same time. Walls that needs to be blown away with hand grenades, as well as those grenades, should be self-explanatory by now. Don't touch red things apart from the hand grenade fields. At the end you may encounter the high score screen. The text "SKRIV DIT NAVN (HŊJST 4 TEGN). means "enter your name (max 4 characters)". Type up to four characters and press Enter to continue.