RELEASE HISTORY v.1.06 - Massive update, including new menu, fixes and enhancements; - Wider map including new enemies and objects; - Axe cannot longer be used to open doors, but map has many new passages. v.1.05 - Added few seconds of invulnerability at player's respawn: this way, player doesn't lose all lives when killed close to a Guardian respawn point; - Countdown timer added: volcanoes cannot wait forever, so now a 'lava hourglass' is shown over the frame. The hourglass countdown refreshes every time a jewel is thrown into the pit. v.1.04 - Increased difficulty by changing Jewels Guardians dangerousness for deadly (so beware, a life is lost at first touch with them); - Enhanced fire effect by applying colours to weapon images. v.1.03 - There was a cheat with the doors that deliberately left in where you could, if timed correctly, pass through a door without a key or the axe, that has now been locked out. v.1.02 - Player's respawn fix: player should respawn and not disappear. v.1.01 - Changed fire performance: player changes colour instead of perform movements while shooting (Thanks BiNMaN!); - Player's respawn fix: player will respawn in the exact death point. v.1.00 - A first release to test the audience!