Thoroughly Modern Willy v0.02 ----------------------------- (April 23rd spectrumcomputing.co.uk minigame competition) Whilst sorting through boxes in an attempt to tidy up the attic, Willy stumbled across some machinery left by the previous owner, Dr Jones. As he investigated further, he knocked a switch over and the machinery started to hum into life. Before Willy can say 'Quirkafleeg' there is a blinding light... As his sight returns, Willy determines he is no longer in the attic. He's been flung into the future - space year 2018 to be precise. Willy proceeds to do what he's always done when faced with a tight spot - collect all the flashing objects - strewn across six screens - and hope for the best! Some hints for getting by in the future: - Switches can change the layout of a room and make areas safe or unsafe. - It's unwise to move around in the dark. - Willy's box moving skills are still useful in the future. Credits: Code: Bob Fossil Graphics: Matthew Smith (Manic Miner / Jet Set Willy), Steven Kerry and Terry Lloyd (Auf Wiedersehen Monty) Thanks to: R-Tape, MatGubbins and Ast A Moore for playtesting and feedback. Version History: v0.02 - Bug fix. Game crashes after completing level 5 due to corrupted zx7 room data. Suspect I'm doing something wrong using HRUST when unpacking everything into place, so left the room data unpacked. v0.01 - Initial release for Spectrum Computing Minigame competition. Tools used: Ubuntu MATE SciTE Code Lite Code Blocks Meld Git z88dk / sdcc sjasmplus HRust zx7 RCS bas2tap Spec Emu (via Wine) fbzx (with debugging enhancements) Pinta Python for various scripting tasks