COLLECT-A-KEY Work your way up the screen collecting the keys as quickly as you can. A monster, a hammer, an electrified wall and a moving wall have joined forces in an attempt to hamper your progress, and they should be avoided. If you manage to collect all fifty keys, you must return to the flashing wall at the bottom of the screen. Collect-a-Key was written for the 16K Spectrum by Mark Freeman of Colchester, Essex.