REVIEWS COURTESY OF ZXSR

Formula 1 Joystick
Kempston Micro Electronics Ltd
1985
Sinclair User Issue 39, Jun 1985   page(s) 48

RAISING THE STANDARD

Kempston has greeted the launch of the Spectrum Plus by redesigning all its hardware to be easily fitted to the new machine.

Kempston, of course, are noted for inventing the Kempston standard for joystick interfaces and the price is now down to £9.95. The instructions supplied with it contain a useful routine to convert Psion's Flight Simulator to the Kempston standard. The Pro joystick interface, which has three sockets - Kempston and Cursor on one and Sinclair on the other two - plus a ROM socket, is now £19.95.

The company has also brought out two new joys- ticks, the Formula 1 and 2. The Formula 2 is the cheaper at £11.95 and features three fire buttons, one on the stick and two on the base. It is similar to the Quickshot I, and has a similar sloppy feel, even down to the rubber suckers on the bottom.

The Formula 1, at £16.95, is a much more rugged joystick. It uses micro-switches for the stick and leaf switches for the two large fire buttons. Kempston says that all internal parts can be replaced.

Another new addition is the Score Board joystick, priced £28.95. That is simply a joystick with a very large base, similar in size to a rubber Spectrum, with two fire buttons.

Further information from Kempston Micro Electronics Ltd, Singer Way, Woburn Road Industrial Estate, Kempston, Bedfordshire MK42 7AF. Tel: 0234 856633.


Transcript by Chris Bourne

Your Computer Issue 6, Jun 1985   page(s) 33

Joystick
Kempston
£16.95

Fashioned from rigid blue plastic, this looks like the sort of solid joystick you need if you are an arcade or decathalon fan. Four micro-switches, plus two for the fire buttons gives it a good positive feel.


Transcript by Chris Bourne

Your Sinclair Issue 2, Feb 1986   page(s) 55,56,57

[ZXSR NOTE: The overall scores are an average of the marks given individually by the three reviewers over the three games tested (Daley Thompson's Supertest, Wanted: Monty Mole and The Way of The Exploding Fist). The actual reviewer scores are included in the review text.]

IT'S A STICK UP!

Are you still scraping by using a keyboard on the latest arcade games - and scraping the skin off the ends of your fingers into the bargain? What you need's a 'stick to bring the joy back to your gamesplaying. To help you choose the right one for the job, we asked three YS readers to take a grip of themselves and review the top ten. Peter Shaw joined them and came in for some stick!

How d'you go about choosing a joystick? We're all guilty of believing that a joystick is a joystick is a joystick - so why not plump for the cheapest. After all, they all work in the same way, don't they? No, they jolly well don't. Even leaving aside an obvious novelty like the Suncom Joysensor, you'll find that each 'stick has its own feel, almost its own personality. (What is yours called? Ed). There are big 'uns and little 'uns, some with flexible shafts, others stiff. You'll come across some real neat ones and some that are just plain ugly.

And, to make things even more complicated, you'll soon suss out that a joystick that hits the heights on one game is of no earthly use on another. In an ideal world, you'd have a different joystick for every game in your collection - but then in an ideal world we'd be picking pound notes off the pavement! So, if you play more than one game, you're now faced with a very tricky bit of decision making. Do you pick a joystick that'll allow you to excel on your fave rave but only lets you plod along with pedestrian scores on the rest - or do you choose an all-rounder that'll give you better than average scores on a variety of games? But then you'll have to resign yourself to the fact that you may never receive the ultimate accolade of being chosen as one of Hex's Heroes.

Of course, for most of us, our minds are made up by the weight of our wallets. (What's a wallet? Ed). But whichever way you want to choose a joystick, you'll find all the information you need in our comprehensive review of the top ten. Each 'stick; has been thoroughly put through its paces by three great games players who've been hand picked from Hex's Heroes. And then they did the rough stuff on three very different types of game - a platform, Monty On The Run, a hand-to-hand combat, Way Of The Exploding Fist and a joystick waggler, Daley Thompson's Supertest.

So, if you're in the market for a new 'stick, turn the page and get stuck into the full reviews from our team of joyriders.

HIT & MISS STICKS

DALEY THOMPSON'S SUPERTEST - OCEAN

This is the ultimate game that'll push any joystick to its limits. If a 'stick can cope with a day's pounding from DT then you can be sure it's tough. And it's not just the shaft - The fire buttons need to be good too - easily accessible and very responsive for that last minute press before taking a penalty or diving from the spring board.

Quickshot II

Martin: I like the reactions with this one an' it's got some of the best positioned fire buttons of all the sticks.
On The Stickometer: 8/10
HIT

Darren: I don't think this joystick wanted to co-operate and building up speed was tricky.
On The Stickometer: 2/10
MISS

Noel: The length of the shaft tires your arm out too quickly with all that waggling. Not keen on this one at all.
On The Stickometer: 6/10
MISS

Gunshot 1

Martin: Quite a good design but not as good as most joysticks. I don't think the omission of rapid fire matters.
On The Stickometer: 6/10
HIT

Darren: Not exactly a special joystick - very standard 8-directional. Still I did get some good scores with it.
On The Stickometer: 7/10
HIT

Noel: Looks too much like the Quickshot for my liking, and I don't reckon it'll take the strain of Supertest
On The Stickometer: 5/10
MISS

Formula 1

Martin: A good joystick with a good reaction time. The fire buttons are also well positioned. Where can I find fault?
On The Stickometer: 9/10
HIT

Darren: It's a good joystick - what else can I say? The colour's a bit garish but that doesn't bother me.
On The Stickometer: 9/10
HIT

Noel: Oh dear, this one's deafening me! The reaction's
OK, but the size of the shaft made my arm ache.
On The Stickometer: /810
HIT

Formula II

Martin: Wonderful design job and a really good response to back it up. This has it all apart for big buttons.
On The Stickometer: 8/
HIT10

Darren: Great stick. Well designed, good response and above all, the fire buttons are in the right place!
On The Stickometer: 9/10

Noel: This one's too flimsy. I prefer a good stiff stem, and this joystick definitely hasn't got what it takes.
On The Stickometer: 3/10
MISS

Kraft

Martin: Don't think much of this one. The design's too fragile and it just ain't good with Supertest.
On The Stickometer: 3/10
MISS

Darren: I reckon it's good. I prefer the small 'sticks as long as the control's still in there.
On The Stickometer: 9/10
HIT

Noel: This joystick is just right for Supertest. A short shaft means less work for me and it's tough enough.
On The Stickometer: 8/10
HIT

Micro Stick

Martin: Not much cop for this sort of game. The rotation of the shaft makes it pretty awkward to use.
On The Stickometer: 5/10
MISS

Darren: Don't really like this one - the fire button is much too stiff to be of any use in this game.
On The Stickometer: 7/10
MISS

Noel: Well it's very nice but it tires your arm out after only a few waggles of the shaft.
On The Stickometer: 7/10
HIT

The Champion

Martin: It's got nice fire buttons and a good reaction but it doesn't seem to work with Supertest too well.
On The Stickometer: 5/10
MISS

Darren: Well it's easy to grip and easy to fire. I quite like the stylish design too.
On The Stickometer: 7/10
HIT

Noel: It's got very quick reactions and an excellent grip. I'll go for this one any day.
On The Stickometer: 8/10
HIT

Le Stick

Martin: Oh it's so easy to win on Supertest - you only have to shake the joystick vigorously!
On The Stickometer: 10/10
HIT

Darren: Excellent joystick to use with Supertest - I've got my best score ever on nearly all the games.
On The Stickometer: 10/10
HIT

Noel: Ideal for this game, you only need to wiggle the joystick - it's that simple!
On The Stickometer: 10/10
HIT

Command Control

Martin: Well it's a good joystick and it's got a decent sized base to grab hold of. Bigger is better, eh?
On The Stickometer: 8/10
HIT

Darren: I don't think the vigorous action of Supertest is going to do this one any favours!
On The Stickometer: 5/10
MISS

Noel: Brilliant joystick to use with Supertest - very sturdy and reactions are fast.
On The Stickometer: 9/10
HIT

Suncom Joysensor

Martin: Ugh. It's terrible. Too much like using a ZX81 keyboard. There's no real control at all.
On The Stickometer: 1/10
MISS

Darren: It's really useless for this game - how can you do left/right quickly on a membrane?
On The Stickometer: 4/10
MISS

Noel: It reacted well but took the skin off the end of me finger while rubbing.
On The Stickometer: 6/10
MISS

MONTY ON THE RUN - GREMLIN GRAPHICS

For a platform game like this, a joystick's gonna need pinpoint accuracy so you can get as close to the edge as possible. And as you'll expect to spend a fair dew hours meeting Monty's goal, you don;t want a grip that'll leave you with sweaty palms and a slippery shaft. And the button had better be big so a thumb can easily be dumped on it for those long jumps.

Quickshot II

Martin: This joystick definitely works well with platform games. It's nice and accurate with a well-designed shaft.
On The Stickometer: 9/10
HIT

Darren: This is the one I've got at home, and I'm used to the action but that's not to say it's the best there is.
On The Stickometer: 9/10
HIT

Noel: OK, so it's not bad at coping with platform games, but I still reckon that the shaft is too flimsy.
On The Stickometer: 6/10
MISS

Gunshot 1

Martin: Quite a good joystick to use on the old platforms - everything seems easy to control.
On The Stickometer: 8/10
HIT

Darren: It's got an average response and all-in-all it's a pretty average joystick. Nothing to write home about.
On The Stickometer: 8/10
HIT

Noel: Stem seems to spindly and the grip gets as sweaty as Bumpry's armpit. Not for me this one.
On The Stickometer: 5/10
MISS

Formula 1

Martin: Very easy to get used to. I like the design and its accuracy overwhelmed me. I'll take one!
On The Stickometer: 8/10
HIT

Darren: Nice shaft though it could be longer and the reaction is OK. The overall effect is good.
On The Stickometer: 5/10
HIT

Noel: This one went very well with Monty. Its reaction is very fast - not bad at all.
On The Stickometer: 7/10
HIT

Formula II

Martin:Very good. The fire buttons react very well. Overall, perfect for this kind of game.
On The Stickometer: 9/10
HIT

Darren: It's very similar to the Gunshot. I like it, the design's very hi-tech and the reaction's fast.
On The Stickometer: 8/10
HIT

Noel: It's still too flimsy for my liking but it works well with Monty though.
On The Stickometer: 6/10
MISS

Kraft

Martin: I don't rate this joystick at all. the response is OK but I find it too fragile for the game.
On The Stickometer: 2/10
MISS

Darren: It's a good joystick. I like this design more than most and the shaft's very comfortable.
On The Stickometer: 10/10
HIT

Noel: Oh, it's horrible - Monty, just doesn't work with it. I'd get more response from a garden gnome.
On The Stickometer: 4/10
MISS

Micro Stick

Martin: It's too stiffm very slow and unresponsive. But the design is quite good so I'll be gentle.
On The Stickometer: 5/10
MISS

Darren: Better in this game, possibly because everything doesn't go so fast. Still not impressed.
On The Stickometer: 7/10
MISS

Noel: It's quite good. It's got fast action and a good grip design. I like it even if they don't.
On The Stickometer: 8/10
HIT

The Champion

Martin: It's very pretty but I don't think much of the overall effect. The controls seem a bit dodgy.
On The Stickometer: 4/10
MISS

Darren: It's a smooth joystick, but I don't reckon it works to well with this game.
On The Stickometer: 6/10
MISS

Noel: It's the best desiigned joystick of the pack and to top that the reaction speed is fast too.
On The Stickometer: 8/10
HIT

Le Stick

Martin: It's a lot of hard work stopping Monty running into things when you haven't got a leg to stand on.
On The Stickometer: 6/10
MISS

Darren: It's much too awkward to use in this game - you really can't control what's happening.
On The Stickometer: 5/10
MISS

Noel: Ooops - no good for Monty as he keeps running off the end of all the platforms.
On The Stickometer: 3/10
MISS

Command Control

Martin: Directional control on this joystick is quite good. Unfortunately the top button lets it down.
On The Stickometer: 6/10
HIT

Darren: The shaft's the right size, it's the right shape and offers good control. Just right for platforms.
On The Stickometer: 9/10
HIT

Noel: Well apart from getting a little too sweaty in my paw, this one works really well.
On The Stickometer: 8/10
HIT

Suncom Joysensor

Martin: Even worse than with Supertest. The movement control is absolutely tosh. Double ugh!
On The Stickometer: 1/10
MISS

Darren: It's not quite right for platforms somehow, but it was great fun trying!
On The Stickometer: 6/10
HIT

Noel: It's useless with platforms as you can't change direction accurately enough.
On The Stickometer: 4/10
MISS

WAY OF THE EXPLODING FIST - MELBOURNE HOUSE

If you're ready to face the karate challenge, your joystick will need the combined powers of both shaft and button. If the shaft won't react quickly enough, or its directional flexibility is dodgy, then a joystick can be considered worthless with a game like this. Plus you'll need a fire button that's easily accessible and very responsive - or it's the chop for you, matey!

Quickshot II

Martin: Hmmm, it;s realy easy to use with Fist, The reaction is good and the buttons are just right.
On The Stickometer: 8/10
HIT

Darren: Can't say I like this combination. Maybe it's me but it sure seems a bit unresponsive.
On The Stickometer: 3.5/10
MISS

Noel: It's got a well designed grip and fire button positioning, but the movement feels too limp and flimsy.
On The Stickometer: 5/10
MISS

Gunshot 1

Martin: Nothing special, but the reactions are fast enough to keep up with Fist and fire buttons are OK.
On The Stickometer: 9/10
HIT

Darren: Well I like it. I found it very co-operative an' I'd be quite happy having one on my Speccy. So there!
On The Stickometer: 9/10
HIT

Noel: The shaft's too spindly and I reckon it'll break if you sneeze on it. Please take it away!
On The Stickometer: 5/10
MISS

Formula 1

Martin: Not so good for use with Fist. The size of the shaft seems a disadvantage. Fire buttons are nice though.
On The Stickometer: 5/10
MISS

Darren: I think it gives you a lot of control. The fire buttons are in exactly the right position and they're BIG!
On The Stickometer: 8/10
HIT

Noel: Reacts quite well and the size of the fire buttons are a big plus in this joystick's favour.
On The Stickometer: 8/10
HIT

Formula II

Martin: This one seems made for Fist, the reaction time is good - control is easy and the fire buttons are fab.
On The Stickometer: 8/10
HIT

Darren: It's great. The case design is very smart and the reaction time is good too - I'm tempted to get one.
On The Stickometer: 10/10
HIT

Noel: It's really too flimsy. I know I keep going on about it but I rather hold a piece of raw liver than this joystick.
On The Stickometer: 6/10
MISS

Kraft

Martin: Reactions are quick enough but the shaft's too small. You won't find me buying one.
On The Stickometer: 3/10
MISS

Darren: Pretty good - it responds well with this game. I like the four-way, eight-way feature.
On The Stickometer: 8/10
HIT

Noel: Shock, horror - it reacts quite well with Fist. You wouldn't think it was the same joystick.
On The Stickometer: 6/10
HIT

Micro Stick

Martin: Don't like it a great deal, it's a bit too stiff. You get massacred using this one for Fist.
On The Stickometer: 4/10
MISS

Darren: Oh dear... maybe the fire button has actually packed up. Not a good mark in my book.
On The Stickometer: 5/10
MISS

Noel: Quite a good joystick (The fire button must still have been working! Ed). Good response.
On The Stickometer: 7/10
HIT

The Champion

Martin: It''s a pretty design but being left handed I find it quite awkward to use.
On The Stickometer: 5/10
HIT

Darren: Another one of the joysticks has packed up on me this time the directional controls are up the spout!
On The Stickometer: 3/10
MISS

Noel: It's got quite good reactions and responsive diagonal controls. Good joystick.
On The Stickometer: 8/10
HIT

Le Stick

Martin: Terrible! Very hard to judge where it is and diagonals are nigh-on impossible to achieve.
On The Stickometer: 2/10
MISS

Darren: I think it's quite good but if you get too excited then you might lose track of where you are.
On The Stickometer: 8/10
HIT

Noel: Very slow reacting - I reckon it's a miss for Fist. (More, Adrian Mole poetry huh? Ed.)
On The Stickometer: 4/10
MISS

Command Control

Martin: A good stick with an easy-to-handle shaft but the choice of etierh top or bottom fire button is naff.
On The Stickometer: 7/10
HIT

Darren: The buttons are good although I'd have preferred to use both. Works well with Fist though.
On The Stickometer: 9/10
HIT

Noel: You can really kick the proverbial out of the other player with this stick. Very responsive!
On The Stickometer: 9/10
HIT

Suncom Joysensor

Martin: It's not really very practical. As joysticks go, this one's more of a novelty than anything.
On The Stickometer: 2/10
MISS

Darren: Seems to work better with Fist than with any of the other games. Quite a good sore with this one.
On The Stickometer: 8/10
HIT

Noel: Reacts really well. I've just beaten my all-time high score. I might even buy one!
On The Stickometer: 9/10
HIT


REVIEW BY: Pete Shaw, Martin Covill, Darren Stephens, Noel Wallace

Blurb: Yikes - here's the poor YS readers who're in for some stick. There's Martin Covill, a 15- year-old self-confessed Madonna fan (OK you can turn the tap off and take the matchsticks out now) who hails from Canterbury. In the middle is Darren Stephens who's 13 and brought his whole family plus pets to see the YS office. Finally, meet Noel Wallace who lives a 55p bus ride away - so, we made him walk home, and before you tell us, we know that Noel sometimes gets hold of the wrong end of the stick. After all, anyone who needs two hands to pull on a Quickshot and can injure himself on a Joysensor is brilliant enough to replace Troubleshootin' Pete!

Blurb: GETTING SOME STICK Joystick Name: Quickkshot II Price: £10.95 Manufacturers Name and Phone Number: Spectravideo Ltd. 01-330 0101 Joystick Name: Gunshot 1 Price: £7.95 Manufacturers Name and Phone Number: Vulcan Electronics. 01-203 6366 Joystick Name: Kraft Price: From £12.95 Manufacturers Name and Phone Number: Vulcan Electronics. 01-203 6366 Joystick Name: Formula I Price: £16.95 Manufacturers Name and Phone Number: Kempston Micro. 0234 856633 Joystick Name: Formula II Price: £11.95 Manufacturers Name and Phone Number: Kempston Micro. 0234 856633 Joystick Name: Micro Stick Price: £ Manufacturers Name and Phone Number: Datex Ltd. Joystick Name: The Champion Price: £11.99 Manufacturers Name and Phone Number: CGL Ltd. 01-508 5600 Joystick Name: Command Control Price: £27.95 Manufacturers Name and Phone Number: CGL Ltd. 01-508 5600 Joystick Name: LeStick Price: £12.99 Manufacturers Name and Phone Number: Lightwave Leisure. No number available. Joystick Name: Joysensor Price: £19.95 Manufacturers Name and Phone Number: Consumer Electronics. 061-682 2339.

Blurb: GIVE 'EM STICK Talk about too much of a good thing! Even with all the reviews in front of you, it's still tricky choosing the right one for you. One way is to add up all the scores, of course. But if you're really clever, you'll use Chris Somerville's program, Second Opinion that appeared in YS 19. We tried it and came up with some very interesting results. Le Stick got into the quarter finals before being toppled and the Quickshot II and Formula II tied until reaching the final. Just take a look at our top five raves after they'd come through the mincer. 1st - Command Control, Wico/CGL; Formula II, Kempston 3rd - Quickshot, Spectravideo 4th - Le Stick, Lightwave Leisure 5th - Micro Stick, Datex

Overall7.4/10
Transcript by Chris Bourne

Sinclair User Issue 46, Jan 1986   page(s) 54,55,56

STICKING TO THE BEST

Zap in style. John Lambert juggles with joysticks.

Joysticks are the most popular add-on for the Sinclair computers, not just for playing games but also for drawing, cursor control in word processing packages and for moving anything around the screen. The keyboard can be used for all of those things but it is so much easier with a joystick.

Choosing a joystick from the hundreds available is not an easy decision, but this guide will show you what to look for, and how to connect it to a Spectrum or QL.

Joysticks are generally all the same. They may be different shapes and sizes but they all contain a number of simple switches which get turned on or off as the stick is moved. That type of digital joystick was first used on a home computer by Atari and, therefore, is sometimes known as the Atari standard. All Sinclair machines use this type of joystick interface.

The switch used can vary a great deal. The cheapest joysticks, such as Quickshot 1, us a bubble which when compressed by the stick makes contact. Those can wear fairly quickly and cannot stand up to heavy use.

Next in price and strength are leaf spring switches where the stick causes two pieces of metal to make contact. Finally, the most expensive joysticks use microswitches. Those will last a long time and can easily be replaced should they go wrong.

Generally, you should buy the most expensive joystick you can afford as that way it should last a long time. Try to get one with a metal shaft in the handle - plastic ones break - and, if possible, try it out in the shop. The feel of a joystick is very important, some are sloppy and others require a lot of movement before they register.

it is within the interface that the complications arise. All interfaces have at least one Atari standard socket where the joystick is plugged in, but those vary in how they tell the computer when the stick has been moved.

Which type of interface you buy will depend on what software you want to use with it. The most common method is known as Kempston - named after Kempston Microelectronics who invented it. What that does is to configure the interface as part of the Z80 I/O map so that it can be read - to find what position the joystick is in - using the instruction IN 31.

Another method is for the interface to emulate the cursor keys - five to eight plus zero as fire. For obvious reasons that is known as Cursor.

The third method is known as Sinclair and emulates the six to nine keys, with zero as fire. That is based on Interface 2 from Sinclair. Why Sinclair wanted to bring out yet another method is anybody's guess!

The problem is that until you but the software you have no way of knowing which of those three methods it will use. Many programs give you a choice but unfortunately not all. The way to get round that is to use a programmable interface.

Those allow you to let each stick direction and fire represent a key on the keyboard. All games have a keyboard option and you just set the interface to the keys it uses. That also gets round the problem of game that do not use any of the three normal methods - Psion is very bad in that respect.

Unfortunately, programmable interfaces tend to be the most expensive, and in some cases can be very difficult to set up. For playing arcade games a Kempston standard interface is the most useful, and the cheapest. Some interfaces combine more than one method in the same box, but the more facilities it has the more expensive it will be.

Some joysticks offer extra facilities and you should take care when buying those. Although it is popular to have two fire buttons on a joystick, in many cases they are joined electrically and perform the same function, so it does not matter which one you press. Some joysticks, however, have two, independent, fire buttons and some interfaces can take advantage of this. That type of joystick can also be used with interfaces which normally only expect one fire button, and so are particularly worth considering. Care should be taken, though, as pressing the used button on some interfaces, will cause the computer to crash.

Another common extra is auto-fire, giving an auto repeat on the fire button.

In order to make their interfaces more attractive some companies add extras which are not related to joysticks. The best known is probably the Nidd Valley Slomo which lets you slow down the computer so that - in theory - the games are easier to play. Two other products, the Opus Discovery 1 disc drive, and the Mikro-Gen Mikro-Plus include Kempston compatible interfaces.

As far as the QL is concerned life is much simpler. The two control sockets on the back are already wired to emulate either the cursor keys and space, or the function keys. All you need to plug in a joystick is an adaptor which fits the control socket at one end and a standard joystick at the other. Joysticks are available which plug straight into the QL - ones that have a QL style plug rather than the Atari standard. The problem with those is that when you upgrade to a different computer you will have to buy another joystick, as it is unlikely it will fit the new machine.

Buying a joystick and interface can be a harrowing experience. Don't be afraid to try out half a dozen in a shop - and don't buy from a shop which won't let you experiment. Ask your friends and, of course, read the reviews in Sinclair User.

Formula 1
Company: Kempston
Telephone: 0234-856633
Price: £16.95

Large joystick with two - not independent - fire buttons. It uses micro switches and has a metal shaft so it should last a long time. Good value.


REVIEW BY: John Lambert

Transcript by Chris Bourne

All information in this page is provided by ZXSR instead of ZXDB