REVIEWS COURTESY OF ZXSR

Tomb of Akhenaten
by Sheila Hunt
CCS
1984
Personal Computer Games Issue 15, February 1985   page(s) 74

MACHINE: Spectrum 48K
FROM: Charlie Charlie Sugar, £1.99

Mostly written in Basic. Jerk your way through an uninteresting labyrinth.

Verdict: Graveyard material.

Value For Money: 1/10


Overall1/10
Transcript by Chris Bourne

Micro Adventurer Issue 15, January 1985   page(s) 37,39

PHAROAH GAME

MICRO: Spectrum 48K
PRICE: £2.99
FORMAT: Cassette
SUPPLIER: Cases Computer Simulations, 14 Langton Way, Vlackheath, London SE3 7TL

This game is one of CCS's budget range, and this review is going to be a budget review, too.

Other software houses have shown us that inexpensive, pocket-money games can be as good as many full-price titles, so it is a pity that CCS have seen fit to release this poor excuse.

If you really want to know what you are missing, let me relate what appears on the cassette art-work: "Discover the lost treasure of the Pharaoh Akhenaten. Somewhere in the labyrinth of tunnels within the pyramid is the lost tomb. Your strength is limited but can be increased if you find food along the way. Beware of spiders, poisonous asps and the Spirit of the Labyrinth!" Like reading estate agents' adverts or holiday brochures, a little practice at reading these blurbs will prove to be beneficial to your pocket - in this case, of course, the game is obviously a maze. And so it proves to be.

At the start, a complete plan of the maze is shown on-screen, with your little stick-man in one corner. Also shown is your strength, which decreases by one unit with each step, and a tally of the amount of treasure you have picked up. Moving around the maze, to the accompanying silly sound effects, your little man can move over skulls (which may or may not be good news), deadly snakes (definitely not good news), or food squares (which bump up your strength). Eventually, you will find a key (great fanfares!), which is supposed to glow as you get close to "the secret exit" - I assume that this will lead you to the next maze (I think there are four altogether).

And that's it. There were better games on the ZX81 three or four years ago, and nowadays even magazine listings are more exciting, as well as cheaper.


OverallNot Rated
Transcript by Chris Bourne

All information in this page is provided by ZXSR instead of ZXDB