REVIEWS COURTESY OF ZXSR

Crazy Caverns
by Jasdan Joerges
Firebird Software Ltd
1984
Personal Computer Games Issue 15, Feb 1985   page(s) 74

MACHINE: Spectrum 16/48K
FROM: Firebird, £2.50

Push cubes into a huge, colourful mouth while avoiding 'crazy crashers'. Interesting tactics and 10 different screens.

Verdict: Good for 16K.

Value For Money: 6/10


REVIEW BY: Chris Anderson

Overall6/10
Transcript by Chris Bourne

ZX Computing Issue 17, Feb 1985   page(s) 61

Firebird Software
Wellington House
Upper St. Martin's Lane
London WC2H 9DL
PRICE: £2.50

The first of the BT software is Crazy Caverns, which fits into the 16K Spectrum (some companies have not forgotten you, 16K users).

It is interesting that the introductory screen is not your usual screen loaded from the tape, but is drawn from the loader program, producing a swirling graphic display before the main program is loaded.

A 16K cassette is noticeably faster to load than a 40K one, which is a great plus for 16K games as I find it extremely nonproductive waiting for games to load.

Either using a cursor joystick or keys cursor joystick or keys Q, A, O and P, the idea is to go round a screen (again!) and feed the mouth with the Crunchy Cubes that are positioned around the screen. The idea is to line up the Crunchy Cubes and shoot them into the munching mouth.

Yes, there are Crazy Crashers which move in an annoyingly random way to prevent you accomplishing your task.

The idea of this game is innovative, but boredom ensues as it is not very exciting just going round screens as feeder, shoving biscuits into a chomping mouth.

This game would have been better a year ago, as it appears to be rather dated now, but for the 16K Spectrum, what can you expect?


REVIEW BY: David Harwood

Instructions70%
Presentation75%
Addictability75%
Value For Money95%
ZXC Factor7/10
Transcript by Chris Bourne

All information in this page is provided by ZXSR instead of ZXDB