REVIEWS COURTESY OF ZXSR

Embassy Assault
by ICL
Sinclair Research Ltd
1982
Crash Living Guide Issue 01, February 1984   page(s) 50

Producer: ICL/Sinclair, 16K £4.95
As the nation's top secret agent your mission is to acquire top secret codes from the code room of a foreign embassy. Actually all you have to do in this dreary game is wend your way through a 3D maze, up and down stairs and find the room, then get out, all timed against the clock. No thrills no spills and very few frills. Each move means waiting interminably for the corridors to slowly build up. Nine levels with the simplest taking seconds.


Transcript by Chris Bourne

Crash Living Guide Issue 02, March 1984   page(s) 51

Producer: ICL/Sinclaar, 16K £4.95
As the nation's top secret agent your mission is to acquire top secret codes from the code room of a foreign embassy. Actually all you have to do in this dreary game is wend your way through a 3D maze, up and down stairs and find the room, then get out, all timed against the clock. No thrills no spills and very few frills. Each move means waiting interminably for the corridors to slowly build up. Nine levels with the simplest taking seconds.


Transcript by Chris Bourne

Crash Living Guide Issue 03, April 1984   (1984-03-16)   page(s) 67

Producer: ICL/Sinclaar, 16K £4.95
As the nation's top secret agent your mission is to acquire top secret codes from the code room of a foreign embassy. Actually all you have to do in this dreary game is wend your way through a 3D maze, up and down stairs and find the room, then get out, all timed against the clock. No thrills no spills and very few frills. Each move means waiting interminably for the corridors to slowly build up. Nine levels with the simplest taking seconds.


Transcript by Chris Bourne

Sinclair User Issue 15, June 1983   page(s) 29

BESIEGING THE BASIC EMBASSY

HOW ANYONE seriously could market a game like the ICL Embassy Siege we may never know. The program is arguably the worst piece of software around for the 16K Spectrum. The player has to enter a three-dimensional representation of the embassy of a foreign power, search for the code room and escape with the codes.

The program is annoying because you have to wait up to three minutes for the maze to be defined. You also have to wait a long time for each 3D position to be drawn on the screen after you have made your move.

The reason for those problems is that most of the program is written in Basic and, as a result, everything is slowed. It almost makes one enquire whether ICL has discovered machine code.

Another side-effect of using Basic is that the clock against which you have to play stops when an operation is being performed by the computer. When you have your finger on the buttons to make a move the time stops ticking away. We managed to enter the code room and finish the game in two seconds.

It is a pity that Sinclair Research had to associate its name with such a program. Embassy Siege can be obtained from Sinclair Research, Freepost, Camberley, Surrey, GU15 3BR. The program costs £4.95.


OverallNot Rated
Transcript by Chris Bourne

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