REVIEWS COURTESY OF ZXSR

Fire Hawks
by Clive Davies, David Hoskins
Postern Ltd
1984
Crash Issue 1, Feb 1984   page(s) 19

Producer: Postern
Memory Required: 16K
Recommended Retail Price: £6.95
Language: Basic + some code
Author: D Hoskins & C Davies

Fire hawks is literally a Phoenix game but practically speaking it's an Invader mutation. Your mission is to defend your planet from the deadly fire hawks of the title. They come in search of energy and if one lands it turns into a Phoenix and the game ends.

The birds all line up at the top of the screen and you fire up at them with your laser. In the way are Plasma Screens' forming barriers. The birds cannot descend until the screens are removed by your shooting, although there is usually a gap or two for them to use, and you can't get at them until you do shoot some holes in the screen.

COMMENTS

Keyboard positions: sensible
Joystick option: none
Keyboard play: poor responses and difficult to line up ship
Use of colour: average
Graphics: average, but good laser
Sound: very good
Skill levels:15 plus 15 speeds
Lives: 1


The graphics are quite well drawn, but there is little animation. It's possible to let the game stand still for ages by not shooting at any of the screens. If a bird lands the game ends with an impressive and very large graphic of the firehawk turning into a phoenix. It's impressive first time round, but as it takes quite a while to do this, it quickly becomes an irritation.


The laser blasts are nice, but the so called plasma screens resemble those decorative breeze blocks used to build walls - it looks a bit old fashioned. Despite the large selection of speeds and skill levels the game remains very average. It isn't exciting to play and at almost £7 it's overpriced.


The title promises excitement, but the game simply does not live up to it. When you come down to it, very little happens and speeding very little up just makes a very fast very little. It's also very expensive for what you get.

Use of Computer50%
Graphics48%
Playability55%
Getting Started65%
Addictive Qualities48%
Value For Money40%
Overall51%
Summary: General Rating: Fair.

Transcript by Chris Bourne

Crash Issue 2, Mar 1984   page(s) 46

Producer: Postern, 16K
£6.95 (1)
Author: D Hoskins & C Davies

Firehawks is literally a Phoenix game but practically it's an invader mutation. Your mission is to defend your planet from the deadly Firehawks of the title.They come in search of energy, and should one be allowed to land it turns into a giant Phoenix and flaps away - end of game. The birds line up at the top of the screen and you fire up with your laser beam. In the way are plasma screens which resemble decorative breeze blocks. The birds have to get round them and you must shoot them away to get at the birds. Graphics are quite large but there's no animation, and despite 15 speeds it doesn't add up to much and is overpriced. No joystick option, poor control key response, good sound, generally fair. Overall CRASH rating 51%. BASIC + some code.


Overall51%
Transcript by Chris Bourne

Crash Issue 3, Apr 1984   page(s) 62

Producer: Postern, 16K
£6.95 (1)
Author: D Hoskins & C Davies

Firehawks is literally a Phoenix game but practically it's an Invader mutation. Your mission is to defend your planet from the deadly Firehawks of the title. They come in search of energy, and should one be allowed to land it turns into a giant Phoenix and flaps away - end of game. The birds line up at the top of the screen and you fire up with your laser beam. In the way are plasma screens which resemble decorative breeze blocks. The birds have to get round them and you must shoot them away to get at the birds. Graphics are quite large but there's no animation, and despite 15 speeds it doesn't add up to much and is overpriced. No joystick option, poor control key response, good sound, generally fair. Overall CRASH rating 51%. BASIC + some code.


Overall51%
Transcript by Chris Bourne

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