REVIEWS COURTESY OF ZXSR

Freex
by B.M.R. Kitchen, Eugene B. Smith, Roger Tissyman
Software Supersavers Ltd
1984
Your Spectrum Issue 11, Feb 1985   page(s) 59

Ross: Freez is an Invaders/Galaxians clone with some 60 different stages. The display's split into two parts with a status panel (showing the score, lives left, and position in the game) on the left, and the playing area on the right. You control a gun ship which sits at the bottom of the screen with controls to move it left, right, up or down and, of course, fire. The ship will only go about half-way up the screen, but this is good enough to escape from most tricky situations.

The aliens usually descend in groups of three or four and exhibit some very bizarre behaviour; some are easy to kill and some are not. After ten waves of attack, you move on to the next phase and get a credit life; here you face a whole new batch of aliens ... and this lot shoot back!

On loading, you can choose to see a demonstration game; what you're not told, however, is that the demo takes about 50 minutes in all!

It's good to see a company like Software Supersavers supporting not brilliant, but reasonable, pieces of software. Hopefully, it'll encourage the authors to produce better games. 2/5 MISS

Dave: Not another Space invaders clone!! Still, it's a cheap and cheerful variation on a theme - a Scrooge special, maybe? 1.5/5 MISS

Roger: A throw-back to the happily forgotten days of computing coconut shies. 0/5 MISS


REVIEW BY: Dave Nicholls, Ross Holman, Roger Willis

Dave1.5/5
Ross2/5
Roger0/5
Transcript by Chris Bourne

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