REVIEWS COURTESY OF ZXSR

Golf
by K. Eaves
Abrasco
1983
Crash Issue 1, Feb 1984   page(s) 60

Producer: Abrasco, 16K
£6.95

For 16K users this is a very good program with quickly assembled graphics that clearly show positions of tee, green, fairways, bunkers, tree hazards and rough. There's no animated golfer as in the Virgin game, but it's made up for with clearly visible balls that follow a path of your shot. You can input commands to use a 1 or 3 wood of given strengths, or 1-9 irons which ask whether you want a soft or hard strike. If you pick between 7 and 9 iron, you are realistically asked whether it should be a chip shot or a pitch. When both players are on the green the screen scrolls to a close up which uses a 20 foot scale for judging the distance of the putt. The only drawback might be a tendency to crash if an incorrect variable is entered. An attractive and responsively fast game. One/two players and choose how many holes to play.


Transcript by Chris Bourne

Crash Issue 2, Mar 1984   page(s) 61

Producer: Abrasco, 16K
£6.95

For 16K users this is a very good program with quickly assembled graphics that clearly show positions of tee, green, fairways, bunkers, tree hazards and rough. There's no animated golfer as in the Virgin game, but it's made up for with clearly visible balls that follow a path of your shot. You can input commands to use a 1 or 3 wood of given strengths, or 1-9 irons which ask whether you want a soft or hard strike. If you pick between 7 and 9 iron, you are realistically asked whether it should be a chip shot or a pitch. When both players are on the green the screen scrolls to a close up which uses a 20 foot scale for judging the distance of the putt. The only drawback might be a tendency to crash if an incorrect variable is entered. An attractive and responsively fast game. One/two players and choose how many holes to play.


Transcript by Chris Bourne

Crash Issue 4, May 1984   page(s) 65

Producer: Abrasco, 16K
£6.95

For 16K users this is a very good program with quickly assembled graphics that clearly show positions of tee, green, fairways, bunkers, tree hazards and rough. There's no animated golfer as in the Virgin game, but it's made up for with clearly visible balls that follow a path of your shot. You can input commands to use a 1 or 3 wood of given strengths, or 1-9 irons which ask whether you want a soft or hard strike. If you pick between 7 and 9 iron, you are realistically asked whether it should be a chip shot or a pitch. When both players are on the green the screen scrolls to a close up which uses a 20 foot scale for judging the distance of the putt. The only drawback might be a tendency to crash if an incorrect variable is entered. An attractive and responsively fast game. One/two players and choose how many holes to play.


Transcript by Chris Bourne

All information in this page is provided by ZXSR instead of ZXDB